Um, discovery tab overload? What in the heck is happening. D:
Um, discovery tab overload? What in the heck is happening. D:
Its way too much at once. I can't keep it all organized.
This. Do not enjoy.
I dunno, if I can actually do some cooking now? This is pretty much a win for me.
~Former Priest/Guild Wars 2 Moderator~
Now TESTING: ArcheAge (Alpha)
Now PLAYING: MonoRed Burn (MtG Standard)
Twitter: @KelestiMMO come say hi!
~When you speak, I hear silence. Every word a defiance~
Have to check it out ... as it is having to put all mats to bag to start discovering is something I don't mind skipping.
My part in this story has been decided. And I will play it well.
This thread is a wormhole and i flew back in time or are you just talking about old notes?
/puzzled
According to reddit, CM gold farming has been heavily nerfed, which I guess anyone running it knew it would be... apparently not only has the silver/exp reward been cut in quarter, there are extra champions in the dungeon too.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I'll second this. Exploiting broken DEs is, in my book, nearly as bad as botting.
Speaking of that, funny thing. Yesterday I was running around and came across a fellow who was running kind of weirdly. He'd run in range of a hostile mob, stop for a few seconds, the mob would hit him a few times, then he'd run about five or six steps before stopping again. Mob caught up and started hitting him. Repeat until the mob reset. It looked suspiciously like botting to me, but I wanted to be sure, so I followed him halfway across the map. He seemed to be keyboard-turning the entire way. In the end he asked for help on how to get to a well hidden skill point, and I have yet to see a bot manage to do that. Or thank me when I showed him. :P
I guess the point of my little story is that new players can look like bots, so consider before reporting. :P
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
We shall meet at the playground at 3:00 pm EST, Drake.
I been farming that repeating DE in Malchor's by the Cursed Shore entrance. It pops like every 10 mins. Pfft. You're suppose to farm DEs. No one said I had to spend an hour swimming past Krait to find them. I shall defend this fort like a boss.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Update Notes - September 8th 2012
Crafting
· Players can now do the production portion of crafting without having to pull the resources from their bank. Note: Discovery still requires use of the bank. This is something we would like to change but decided that getting part of the way there was better than making players wait for the entire fix.
Discoveries from bank are still in developement.
EDIT
Forget about it:
http://www.mmo-champion.com/threads/...E2%80%99s-bank
/yay
Last edited by mmoc6322d2f7bc; 2012-09-18 at 10:32 AM.
https://forum-en.guildwars2.com/foru...mber-18th-2012General
Asuran players will now aim toward their targets when using a rifle.
*Fixed various broken events and skill challenges.
*Fixed various locations that allowed players to move outside the map.
*Fixed various locations on maps where players could become stuck.
*Discovery crafting may now use items directly from a player’s bank.
*Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
*Added a system to limit the experience and gold that players can receive from speed-farming dungeons.
*Story
Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” "Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
*Reduced the overall difficulty in “Dead of Winter.”
*World-versus-World
Retaliation: This boon no longer reflects damage received from siege weapons.
*The Experimental Rifle is no longer usable in World-versus-World.
*Profession
Warrior
Smoldering Arrow: This skill’s casting time has been reduced.
_Mesmer*_
The Prestige: This skill now requires full recharge if it’s interrupted at any time.
_Thief*_
Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.
_Engineer*_
*Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
*Detonate Mine Field: This skill is no longer a blast finisher.