The poster you aswered to clearly stated he played it in the first month.
These days ... 90% of my play is in grouping mode. It is better to play your main that way: FASTER loot and FASTER Paragon levels.
After patch 1.05 the game changed completely and there lies the problem: a lot of people wouldn't recognise the game anymore.
- Diablo can be killed in Inferno much easier (even in public group mode with sub par Lvl 60 gear).
- Grouping mode - even in public groups - is extremely rewarding.
- MP play is everywhere - even in leveling in normal: Playing the starting levels with MP10 is ... awesome in gaining experience and in loot.
- Key hunting IS a grinding challenge, but even there with ... a whopping 5% chance to even find a key from the Key wardens... I have a dozen keys by playing it mostly in public group modes...
So yes D3 should have been released with the content of patches 1.04/1.05 and simple dueling modes...
The "hate" is so dispersed and SOOO out of tune with the present day play of D3
I think the following needs to be done by Blizzard:
1. Launch D3 with its most updated form of play on consoles in 2013. These guys will have a blast, because D3 fills a gap over there between shooters and sports games.
2. Launch a limited casual PvP BG with 4vs4. Add some gems that give huge defense benifits.
3. For the PC market: launch an expansion in 2014 with just 2 more Acts and 2 new classes
tldr: People "hating" D3 are mostly hating a game that doesn't even exist in the form they knew .
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As to SC2 and Korean hardcore PvP players: It is GREAT that D3 is still in that top 10 there because it has NO competitive PvP and STILL is getting played (ALL the other games have some forms of PvP). So D3 - even in an abnormal competitive free to play market - is being played.
The reason is simple: D3 adresses a hole in the market: the casual on line game you hop into and out of with no worries of "competition" or "attunements" needed.
Personally I don't like SC2 at all. But that doesn't mean I am going to hate post 3000 times in its forums...
---------- Post added 2013-01-31 at 12:08 PM ----------
The internet is everywhere, so the most played long term games use the internet. That's simple logic.
I play board wargames too. They are printed on 1000 copies each... That doesn't mean the rest of the world is playing them. So your solo playing of NON connected games is great, only ... it is becoming a rarity.
And what have board wargames to do with this discussion of the meaning of internet play these days ???
Well , since a couple of years even these board games are translated on a one to one basis to be played on ... the internet (with programs like VASSAL).
You get a complete scan of the game (maps/counters) and you play it over the net with its complete integrated components. You play it like a board game, moving the pieces and throwin the dice... but with a partner 10.000 miles away.
This year these makers will transport their VASSAL program to 100M+ tablet PC's. Effectivley playing the internet boardgame on your coffee table.
So if you STILL think that the always connected game is not THE standard upcoming in our way of lives and gaming, I think you should look around. The ONLY reason for complaint is the argument of not being able to get cracked copies ... and we all know that's simply an argument of thieves.
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