I absolutely do. Less development time means less content. Not only are we paying monthly, now they want us to pay yearly just to play end game.
Here's why an annualized COD works every year. It has tons of players who stay in each game every year. Not everyone jumps to the next game every year. Black Ops II still has hundreds of thousands of players online at any given time. Same thing with the first Black Ops.
If WoW did this, you could only play end game for about 11 months out of the year, before you have to buy the new expansion and start leveling again. I don't know about you but I like the fact that I have a long time to pvp in the same bracket or raid at the same level with other people. I can stop playing and pick up the game again without having to level sometimes. All I would have to worry about is gear. Starter gear is easy to get.
In CoD, you don't worry about any of this. There are no levels seperating people and the player base is large enough in each game that you never need to upgrade.
The same can't be said for WoW. There aren't level 85 brackets or level 70 brackets that are competitive. It just won't work out the same. What do you think?
I'm thinking if it's annualized, the expansion should about $25 maximum. Remember, no matter how they spin it, more expansions will mean smaller content.
And don't use the quantity of quality analogy because that's still less than a year of development time.