Remove professions as they are now and bake the items into the loot rotations, weekly rewards, or just make stuff purchasable with the obscene amounts of gold we get these days?
Professions as they are now, seem to be generally denounced on my server (Wyrmrest Accord) as relics of a bygone era. They exist only because Blizzard thinks we need the nostalgic feeling of mass producing greens and blues for a week to be able to make 2 or 3 items or 4 to 6 enchants of value.
Obviously making professions matter requires effort and "resources" (whatever that means) on Blizzard's part which they certainly have no inclination to give at this point, so why not just do what they always do and "bake-in" professions into vendor items or special micro-holiday prizes?
If anything, I would LOVE to see professions mean something to our characters, but there are a LOT of things I would love to see that will just never happen, so in true blizz fashion, take the easy road and just put this system to death and move on.
Do you agree or do you actually find some meaning in these "professions" or, as I like to call them, a negative waste of time?