Poll: Do you like the current heirloom system?

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  1. #181
    Some people might not realize it gets boring to lvl once u do the same thing twice or three times. Seriously stop being masochists, banging on old content gets old. Instead this change will force people to boost their character to lvl 100 which is exactly what Blizzard wants to. Hilariously, the same people who are for the "make heirlooms useless" are the same people who says "just get a boost if u dont like it" it costs 60 euro!

    Make current content hard not obsolete content..

  2. #182
    Quote Originally Posted by Meat Rubbing Specialist View Post
    Or people could just not use Heirlooms if they don't want to and not make everyone suffer because of their lack of Self Control.

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    ^ Case in point. People with no self-control that feel the need to bring everyone down to their level.

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    Why would Blizzard not want to encourage this. They make more money from people buying Tokens than they do people buying their regular Sub.
    It has fairly little to do with 'self-control'. It's a multi-player game. It's like saying motors should be allowed in a cycling race, because you always have the option of not using one. Or bottling should be allowed, since it's just a personal choice.

    And Blizzard makes money of the tokens people buy for cash, regardless of whether someone 'buys' for gold or not. They are a monopoly broker with 100% market power. This is about destruction of the in-game economy due to massive self-amplifying imbalances.

  3. #183
    Scarab Lord Lime's Avatar
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    Quote Originally Posted by Shad View Post
    But beside personal taste, playing an online MMO RPG while hating levelling is pretty sadistic tbh.
    No, it's not. For a lot of players, leveling is such a minor aspect. I don't play this game for the leveling, I play it for the endgame, as do a lot. I'd imagine, that even with all of my alts, my leveling playtime is less than 2% of my total playtime.

    "Will I enjoy leveling?" is not a question I ask myself when I determine if I'll like an MMO or not, not unless the game is really centered around. Such an argument could be made for an MMO like how FFXI was, but with WoW, it's not the case. There's a reason leveling content rarely gets updated.

  4. #184
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    Quote Originally Posted by Cassidin View Post
    It doesn't however change the basic premise: Most people do not want to be bothered about getting the best gear they can for the levelling process. They want it quick and painless. In many cases they don't even want to leave a city to do it - just queue and level!
    Those people need to understand that isnt the correct and healthy way to level in a RPG.

    The fact that Blizzard is making those chance beside " :tinfoil: selling boost " is because a large majority of people want that so people who want to skip content afking in city are a little portion of players.

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    Quote Originally Posted by Lime View Post
    No, it's not. For a lot of players, leveling is such a minor aspect. I don't play this game for the leveling, I play it for the endgame, as do a lot. I'd imagine, that even with all of my alts, my leveling playtime is less than 2% of my total playtime.

    This works both way, and since a lot of people that played wow during vanilla-tbc-wrath [were levelling was a huge part of endgame], miss that aspect Blizzard is doing the changes according to that.
    "Not everybody wants to level" and this is fine, but this game works like that so you can play, can quit, can buy a boost or continue with your main etc etc

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    TL;DR

    The ratio "I want reroll 110 asap/istant" / "I want to enjoy levelling" is in favor of the 2nd, I'm sorry.

  5. #185
    While it might be better for the game, I doubt it will ever happen. Blizzard has stated many times that it's really hard to take something away after it's been given. Combine that with the fact that I've collectively spent probably 400k on heirlooms over the lifespan of the game, many others have done the same.

  6. #186
    Field Marshal comandante cobra's Avatar
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    I like your suggestion!

  7. #187
    hmm at first i thought yeah.. but in reality i'd rather see a +XP buff for alts, each max level toon you get adds to the buff. E.G first 110 would give your next alt +2% xp, 2nd 100 makes the next alt +4% xp etc... (numbers can obviously be adjusted)
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  8. #188
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    I wouldn't mind a change to it, but at the same time, if they removed the items completely, I wouldn't care too much for it.
    I think the counter to the 'level up and get rewards' type thing is that I've leveled, ad nauseam, over the course of 12ish years or so.
    I've felt the feeling of getting rewards in vanilla, bc, wrath, etc.
    Leveling anymore is a mad dash to current content, and anything that slows that dash kinda sucks.
    Now, you say the exp boost remains, but if 10 items go from overpowered to dependent on finishing quests, you lose tons of power because you don't always get a replacement due to the numerous squishes and such.
    I've been leveling a rogue on a diff server to play with friends and even non-heirlooms like rings and boots and such are horrible non-upgrades, so replacing heirlooms to fall into the same category means you don't always get an upgrade and that blue could very well not be an upgrade because while it may have a +1 in primary stat, it loses secondary ones, which are stupid powerful at low level and assist with the "let's get this dozen year old garbage out of the way" mindset that most have when leveling for the 39834874th time.

    I get where OP comes from, and my suggestion would be to reduce the heirloom power a little bit, if anything, but leave the items.
    Otherwise, you would have to target certain zones/quests to get replacements and, in the end, all it would do is encourage dungeon chaining even more, taking more people out of the world because the quest rewards are trash.

    Leave the items, reduce power by a hair, otherwise leave as is.
    Anyone can still choose to level without them, anyone can still choose to quest and/or run dungeons for rewards, anyone can still choose to grind their balls off, but please, let me level fast and get to cap.

  9. #189
    Get your mother fucking hands of my mother fucking heirlooms.

    If you don't want to use them, don't fucking use them.

    /end

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    Quote Originally Posted by Shad View Post
    The ratio "I want reroll 110 asap/istant" / "I want to enjoy levelling" is in favor of the 2nd, I'm sorry.
    Evidence pending, I assume. The poll is ~62% in favour of heirlooms.

  10. #190
    Scarab Lord Lime's Avatar
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    Quote Originally Posted by Shad View Post
    This works both way
    No, it doesn't. You're moving goalposts.

    You can't sit there and say that wanting to blaze through leveling in MMORPGs is sadistic and imply it's wrong, when it's such a minor aspect to many. A lot of people don't play this for that reason. There's nothing wrong with not enjoying leveling in this game, but playing it because you can get thousands of hours out of it's endgame.

    Just because some enjoy it does not mean others are wrong for playing the game and not enjoying it.

    Quote Originally Posted by Shad View Post
    The ratio "I want reroll 110 asap/istant" / "I want to enjoy levelling" is in favor of the 2nd, I'm sorry.
    As for this point, you're all over the place. There's nothing to indicate that one can't be both.

    It's incredibly ignorant to think that none of us, who currently like blazing through leveling, want to enjoy it. Hell, ignorant isn't the right word, it's flat out stupid. The former is a result of the latter not coming to fruition.

    A lot of us want better leveling, but guess what, to us, giving us the same content, but slowing it down doesn't accomplish that. I don't replay story games hundreds of times expecting to still be captivated by the story. WoW quests are no different. I want to enjoy leveling, Blizzard just isn't doing it in a way that reaches me. This is something that's going to vary from person to person. Claiming that we don't want to be able to enjoy leveling is just stupid.

    This is exactly why Heirlooms aren't being removed, despite these threads. Blizzard is still going to give us a way to fast track leveling, even if it's at a lesser rate. There's nothing wrong with options.

  11. #191
    i like heirlooms, but the stats should be reduced, and keep the bonus exp

  12. #192
    Scarab Lord Lime's Avatar
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    Quote Originally Posted by Linri View Post
    i like heirlooms, but the stats should be reduced, and keep the bonus exp
    That's exactly what's happening next patch.

  13. #193
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    Quote Originally Posted by Delekii View Post

    Evidence pending, I assume. The poll is ~62% in favour of heirlooms.
    OP changed title

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    Quote Originally Posted by Lime View Post
    --.
    Nope.

    It is sadistic to play a RPG and moaning for the levelling.
    Also "better levelling" while 1 shotting mobs and grey out a zone after 3 quest isn't "better" is just "easier"


    It is pretty ridicolous to claim "I DON'T WANNA TO REPLAY STORY" when you just GREY OUT a zone with 3 quest and go on on the next one, you don't even know which story has a zone after cata-revamp.



    You are just lazy and want to rush 110 asap, nothing wrong, but don't claim you want a better levelling if you use herilooms/pots and afk in city waiting lfg.



    AS i already said, herilooms can stay BUT need to be nerfed or on stats power or on exp bonus, having both ruins the levelling.

  14. #194
    Deleted
    Quote Originally Posted by Scourge12309 View Post
    One thing that leveling really lacks for me currently is gear progression, alot of people are praising older versions of wow that questing and dungeons actually felt rewarding, it felt good to get a green or blue item after finishing a long quest chain, or winning the roll in deadmines.

    With 7.3.5 which fixes one of the major problems of leveling I feel like it would be a good oppertunity to change up heirlooms to get that feeling back, like Ion said at blizzcon how raidtier set items locks in 4 gearslots of your character, heirlooms do that for 10 of your gearslots. While I dont think heirlooms are a bad thing, I think its a bad thing that 10 of your gearlocks are locked and there is not a single item that I have seen that is better than heirlooms at whatever level.

    My suggestion is to transform Heirlooms into item enchants.
    This way looting gear while leveling will usefull again,
    You dont have to spend tons of gold for each different armour type,
    Your character doesnt look the same from lvl 1 to lvl 110,
    The enchants will atleast contain an EXP buff,
    Your friends wont get mad that you do have heirlooms and they dont, because you can enchant their items too just like how enchanting works right now,
    Other (new) players wont get obliberated when entering a battleground or dungeon.

    It also fits more into the game fantasy IMO, right now pulling infinite overpowered items out of your butt at level 1 feels really dumb, but enchanting items with spells and wisdoms that you earned on your higher level character isnt so bad.

    Id like to hear your opinions or different ideas

    EDIT:
    Discussing DESIGN of heirlooms, not wether I LIKE them or not
    Dont use Heirlooms then, duh.....

  15. #195
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    There is absolutely no reason to remove heirlooms. You don't need to use them if you want to take it slow. Heavens forbid that people have a choice in their game.

    Also, leveling is much more important in a pen & paper RPG because your story usually ends when you reach max level, sometimes even earlier. WoW has plenty of endgame content, thus leveling should not be valued as much.

  16. #196
    Bloodsail Admiral m4xc4v413r4's Avatar
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    Unless you want to give me all the gold back, no thank you.

  17. #197
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    Quote Originally Posted by Shad View Post
    POT were removed months ago so people were just lazy or stupid to cry now.

    LEVELING SPEED isn't a real issue.

    HEIRLOOMS are a cancer for levelling and ruin the experience, I still have the remorse.
    You don't have to use them if you don't like them.

  18. #198
    Scarab Lord Lime's Avatar
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    Quote Originally Posted by Shad View Post
    Nope.

    It is sadistic to play a RPG and moaning for the levelling.
    Good job on responding without actually reading, I guess? "It's sadistic to play a game for reasons other than my own"

    Quote Originally Posted by Shad View Post
    Also "better levelling" while 1 shotting mobs and grey out a zone after 3 quest isn't "better" is just "easier"
    Better varies from person to person, which you would know if you bothered using common sense or even reading my post. Again, easier and better are not mutually exclusive. Being able to skip the content faster, content I find boring at this point regardless of rather I'm 1 shotting mobs or not, is a better experience for me.

    Better in this situation is getting out of the way quicker.

    Quote Originally Posted by Shad View Post
    You are just lazy and want to rush 110 asap, nothing wrong, but don't claim you want a better levelling if you use herilooms/pots and afk in city waiting lfg.
    That doesn't even make sense. At all.

    Me: "I don't like the current leveling system as it is and would prefer to get it out of the way asap. I wouldn't mind it being better in a way I like it"
    You: "No, you can't say you'd like it because right now, you're willing to skip a completely different system that you don't like."
    Me: ??????

  19. #199
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    Quote Originally Posted by scubistacy View Post
    You don't have to use them if you don't like them.
    Infact I will not use them for my allied races.

    Now?

  20. #200
    Is 7.3.5 the patch to get rid of Pet Battles?

    ...................... can we NOT FUCKING ASK to remove stuff that is 100% OPTIONAL and you just skip using the shit if u dont like it and at the same time let people do whatever the hell they want without asking stuff to be removed completely?!

    If anything, make heirlooms 5000% stronger so I can get rid of ever more boring useless leveling for the 985 time I do the same retarded old content to get a char to endgame (well to the game actually as leveling is only a long damn boring tutorial)....

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