https://forums.daybreakgames.com/eq/...banned.225763/
nah
"We are actively tracking and banning exploiters or dupers of items/plat and will continue to."
is pretty obvious they banned dupers and stuff
https://forums.daybreakgames.com/eq/...banned.225763/
nah
"We are actively tracking and banning exploiters or dupers of items/plat and will continue to."
is pretty obvious they banned dupers and stuff
Talking about back when Sony still owned it not daybreak games. I haven't played it since the switch.
its a FACT that less people would have exploited if blizzard said anything regarding it, 99% of the people that did it only did it because its harmless and thought blizzard didn't care that they got a char or two up to max level faster, saying more people would use it is actually retarded.
We are all entitled to opinions. But my point stands. If they had just communicated a lot of the issue wouldn't exist. Sure some people would still have abused it but clearly that happened anyway. But if they had many people wouldn't have which is my point. Meaning less drama on a "return to WoW" weekend (great PR btw, just how Blizzard wanted it to go down I am sure) and fewer bans. I mean unless you think Blizzard wanted it to go down the way that it did it is hard to argue that they should have done it differently.
One tweet. We have discovered a bug. Many of you are reporting it on PUBLIC forums and PUBLICALLY in tweets. We advice people not to abuse these items in this manner. 20 second tweet. For none of this. But I guess you are right.. all of this.. was way way worth not posting that.
And how exactly do you know it's a fact? You must have some pretty solid evidence to type it in all caps. You could just as easily have people try it out of sheer curiosity - especially since others players would likely be saying "nah, they don't really ban for stuff like that." It's pretty obvious there's a lot of people doing the latter, including well known streamers. Plenty of players knew it was a gamble - it's just that the odds were usually in their favour. Not this time though.
If anything, it could lead to "everything is legit until there's a Twitter message" and turn "exploit early, exploit often" from meme into reality.
Last edited by KaPe; 2019-03-24 at 04:30 AM.
How is it a fact?
because more people would have known about it, and many people like josh KNEW it was an exploit
99% of people did not do it "because it was harmless" josh is the perfect example, he knew it was an exploit, he just did it cause he could and didnt think they would crack down that hard on him
Obvious exploit is obvious.
Retards who used it deserve the ban, nothing more needs to be said.
I just have to say how much I just LOVE that the people who are so for this ban, calling all those who used it as scumbags, just keep ignoring comments like this. Where they show evidence of SOOOOOO many other exploits that never had any actions taken against the exploiters. Especially the very recent Alchemy Tools of the Trade item that destroyed the Flask economy. Never see one of those people ever respond to that point when brought up, because it doesn't fit their narrative that Blizz 100% bans for every exploit ever...
PS for anyone who replies to this (lol yea right, none of you reply to proof of exploits where no bans occurred) I did exploit the XP potion, was banned, and fully accept said ban. It's just hypocritical for Blizzard to ban the XP pot exploiters and not the Cauldron exploiters. One has far more damaging effects to other players.
How is "their communication is bad" in this instance? Blizzard has penalized players with bans and rollbacks when other exploits were found in the past, what could possibly make you think that this time they wouldn't penalize the players who were partaking (willing and intentionally, I might add) in something that was beyond obvious was an exploit?
So this will probably get lost in this megathread, but I do think when it comes to Blizzard's side of this, I have to question a couple of things:
-The ban lengths were all over the place. Many parameters were checked and it seems to be completely random. Perhaps a different GM was issuing 31 day bans instead of 3 and 7?
-Why did it take over several days to fix when it was being reported and tweeted heavily? The Alchemy thing was fixed the same day. Several "split this into stacks and get tons of buffs" exploits have surfaced in the past, so I don't think QA would have too much issue with it. The only thing I can think of is that they had some priority crunch time project for another game that they assigned the QA to during that timeframe, but I'm taking a stab in the dark here.
Obviously we'll never know the answer to these questions since they don't publicly comment on their procedures on responding to exploits, but it was a bit of a head-scratcher. On the flip side with players, yeah they knew what they were doing, obvious exploit etc etc, but I'm genuinely curious what happened with those two things listed above.
Last edited by MrExcelion; 2019-03-24 at 06:14 AM.
Players knew this was an exploit. If they want to take the attitude that everything is OK until Blizzard says it isn't then there will be tears. Not much sympathy here.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
If I make a game, it is my fault if something doesn't work as intended. Also, many games gets more popular when they have some leaks in them. It kinda is advertisement for the game itself.
For example; when people heard you could walk under Stormwind, many people logged in and tried to do that, cuz they thought it was fun. Also, when you could bugjump walls, people logged in to try and do that, cuz it was fun. In MoP beta, when level 1 was the strongest and best level in the game, - people logged in, cuz it was fun.
But ofc stuff like this can't last forever. But giving the players that play your game a ban because Blizzard did something wrong...? They could have avoided bans for their own mistake and let the fun last for a week. Leaks in a game helps the game at times, especially in times like this, where the devs make the games boring and dull.
Now it is more like "FOUND FUN IN OUR GAME?! Let's REMOVE FUN!".
Last edited by Magicon; 2019-03-24 at 08:13 AM.
Common sense tells you if something is a exploit or intended.
Do you really think stacking pots to get 700% XP and go from level 110-120 in 20mins is something that would be intended? If you do then you got other problems to deal with as well.
Don't abuse a exploit and you won't be banned, Its common sense on what is and isn't a bug.
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