Originally Posted by
Enty
I have said many times (maybe not on this forum, but definitely elsewhere), that nothing will be as universaly useful as bonus xp on heirlooms and i was kind of expecting nothing out of this change... but boy do they manage to disapoint.
TLDR: I still do not see a proper, valid, justified reason as to why bonus xp has to be removed from heirlooms. Can anyone give me one, in a civil manner?
Lets adress several arguments:
1. Heirlooms are mandatory for leveling/leveling is too fast/i hate heirlooms.
No, they are not. You do not have to wear them for leveling. If you want, you can simply unequip them and use whatever gear you get from dungeons, questing, world drops, etc. That is how simple it is. I hate this mentality that everyone should be equalized to the lowest denominator, in this case someone who does not own or bother to purchase/upgrade heirlooms. I, as many others, invested a lot of time and gold to get this leveling bonus, so why now i am stripped of it without reason? Moreover, we are not talking about new players leveling too fast, heirlooms are mosly relevant to veteran players. So this makes it even weirder. If blizzard would worry so much about new players leveling too fast, boost would not exist....
2. You have already got your use of heirlooms
What? How? If someone leveled 50 chars using heirlooms, and i did 5, did i get less for my gold, or did another player get more? How do you evaluate this "price of new character"? How do you decide that i have had enough of bonus xp? Heirlooms are not depleted upon leveling new char so...?
3. Heirlooms scale with your level, so they invalidate other loot.
All items scale, so what? Besides, heirlooms currently are as powerful as quest reward greens. If that green gets an upgrade to rare or epic, then it will always be better than a heirloom piece.
4. They baked heirloom bonus into leveling/leveling is faster anyway
This does not matter. Blizzard should calculate leveling time assuming players are NOT using heirlooms, not the other way around.
5. Leveling is revamped so it makes sense
Leveling was not really rewamped, just instead of going through several expansions to get to 110, instead you will not go into single one. Inside that xpac, nothing is changed. You will still collect boar shit in hellfire peninsula, or spider legs in borean tundra. People will select fastest xpac with more streamlined leveling (that being MoP, Wod, Legion, maybe BFA), less travel time, etc., making those slower zones empty.
On this same point you should not take DesMephisto's leveling times on beta as an etalon. Few players will be able to replicate that, as he is using highly optimized routes and wastes very little time on other things. Time of an average player will probably be double of that of his. Also, worth mentioniong, that Blizzard will most likely run a number pass on different xpacs to bring leveling time between them in line, which will probably result in nerfing faster ones.
So yeah, i do not understand this change at all, i do not see the point nor need to remove or change bonus xp. This seems to me like a yet another "problem" blizzard created themselves and now tries to "fix" it.