Are Blizzard bad at balancing? Probably not. The WoW devs are most likely very competent. However what they do suck at is keeping things simple (which is probably not the devs fault). Look at what they needed to balance in most of BFA:
- specs (abilities, stats etc.)
- talents (and pvp talents)
- azerite traits
- essences
This is already an insane task to balance especially considering they have to balance it all for 3 different pieces of content. Raiding, PVP and M+. However, on top of this they decide to add the Corruption gear to the mix which just makes balancing 10 times harder than it already was. At this point I start to think that Blizzard are into some hardcore S&M. They definitely enjoy pain.
In Shadowlands it seems to get even worse. Blizzard will have to balance:
- specs (abilities, stats etc.)
- talents (and pvp talents)
- covenant abilities
- soul binds
- conduits
- legendaries
This seems completely insane to me. And they probably will add some type of gear system along the way. Nobody is going to be able to balance all these systems on top of each other. Especially not considering that much of the new stuff is class locked so they need to make it work for multiple specs simultaneously. Good luck Blizzard. I hope you don’t get stressed out.
Question: Do we, the players, even need all these systems? Considering how much dev time goes into them and how many problems they create in the game.