I love Sins of a Solar Empire, and have put several THOUSANDS of hours into it. I've tried to get my friends to play it, but they've all hated it. So I guess I just have bad taste, but I still enjoy it.
I love Sins of a Solar Empire, and have put several THOUSANDS of hours into it. I've tried to get my friends to play it, but they've all hated it. So I guess I just have bad taste, but I still enjoy it.
I think the only one I can think of that comes close to being an example would be World of Warcraft: Mists of Pandaria... When it was current, that is.
The rest tends to be if not AAA games that sell in the millions, at least well-received and garnering a small but dedicated following, such as with MegaQuarium and Banished...
Pillars of Eternity series, especially 2 which I liked a lot but whose sales bombed even in the context of it being a fairly niche RPG.
Total War: Attila, one of my favorites in the series behind Medieval II and Warhammer. It has the deepest campaign map gameplay of any Total War and actually strives to make the endgame less of a steamroll; sure, it has issues, but I can't even begin to understand why people like Rome 2's low difficulty and spaghetti battle lines better.
Darksiders series. III is pretty weak, but I love I and II.
It is all that is left unsaid upon which tragedies are built -Kreia
The internet: where to every action is opposed an unequal overreaction.
Divine Divinity, the isometric, Diablo-style RPG released in 2002 by Larion Studios that eventually spawned Divinity: Original Sin 1 and 2. Literally don't know anyone else who played it, whether IRL or online.
Castlevania 2: Simon's Quest
Mario 2
Bandwagon sports fans can eat a bag of http://www.ddir.com/ .
This was like 3 years ago lol. Tough finding sticks now due to MS Flight Sim. Although if you have a Micro Center near you, or some other pc parts store, I was in one prior to Christmas and they had a bunch of flight sticks. That was right in the middle of the drive for them.
dante's inferno should have a prequel or sequel for that matter, GOW clon my balls
Final Fantasy IX
Maybe the Steamworld series.
One tenth the amount of people that bought Diablo III bought Reaper of Souls. There wasn't enough long term interest to keep supporting the game by creating more expansions. In the fact that it didn't live up to their long term hopes, yes, you could say the game was a failure. But in terms of commercial success, it is one of the most profitable things Blizzard has ever created, and had a content life span just as long as Diablo II while completely dwarfing it in sales.
We get it. You hate the game. But it was not a failure.
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Quake 4 came out at a time when the military shooter boom was getting started and probably didn't fair too well against the competition at the time.
With the success of the Doom reboot and Doom Eternal, I wouldn't be surprised if id is considering a Quake reboot.
Well now you know one, I also played their other Divinity games, like ego draconis, beyond, etc. I just never got to play the RTS hybrid, though supposedly it's worth it to slog through it just for the inter-mission RPG stuff.
Edit: Another one from my "less known" list would be the spellforce series. Also the old sacrifice game, I only ever heard John Bain talk about it, otherwise I've never heard anyone mention it.
Last edited by Cosmic Janitor; 2021-03-01 at 08:45 AM.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
1: Wildstar. I never understood why people did not play it just for the artstyle and humor. I know it had some bad systems, but god is there a lot of MMOs who are doing alright today, that are so much worse than Wildstar. That game deserved better and i hope the team found some people who understod how much good stuff they made.
2: Heroes of Might and Magic 5: Most people know Might and Magic, but its mostly MoM 3. But in my opinion, MoM 5 is nearly as great as 3 if not better and i don't get why it does not have a cult following like 3 has. Its a shame, that the Might and Magic francise is left to rot as it is, but god was there some good Might and Magic games that needs more respect.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
Ohh i get why it did not become mainstream, but the artstyle and humor is what people love about games like Ratchet and Clank, Jack and Daxter and even some parts of Warcraft 3. I don't think it would ever be one of the big MMOs, but that it had to shut down i never got. There had to be enough people out there, whos jam was that, for it to keep going like so many bad asian MMOs.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
Man, I have never owned a console but that game, it was just a blast to play when visiting friends. Completely forgotten it. Timesplitters and Unchartered 2 (or 3? don't remember) are great games.
I'm sad to say that I don't really play anything unpopular...
I guess Megaton Rainfall would fall into that category but it's a single player short game so... It's a really cool game, could imagine it being great for VR, about you being some kind of divine entity or accending to godhood. Do recommend
There's a lot of people in this thread mentioning games that are actually reasonably popular for what they are.
Just because a game is older now, it doesn't mean that it weren't hugely positively received when it came out.
Things like mainline Final Fantasy games, to take an example from above, does not belong anywhere near a thread like this.
homeworld series.
sacrifice. storydriven RTS where you the commander play as a 3rd person unit on the battlefield yourself, with surprisingly good voice acting and style. (got a feeling a remake or inspired by game like this would do pretty well today)
Last edited by Hellobolis; 2021-03-01 at 09:26 AM.
Many people enjoy MMOs at least to some degree for immersion (as these are games you generally want to sink hundreds of hours into), I doubt many people have tried to immerse themselves in Ratchet and Clank to that degree. I loved banjo and kazooie back then as well as nice funny puzzle-platformers, but I wouldn't want to play an MMO in that style. Then there is also the trend that scifi MMORPGs tend to perform worse than the usual classical fantasy setting, at least I can't think of many compared to the dozens of fantasy setting MMORPGs that survive to this day against all odds. Unless you make them straight up shooters like Destiny or create pseudo scifi settings by dousing them in fantasy like Star Wars, most of them tend to fail rather quickly. I think it's because alot of people yearn for the simplicity in these settings and in games they don't have to suffer the drawbacks of that.
You are right though, I'm kinda surprised that they didn't milk it to death, as the server costs have been going down, so it's kinda weird that they didn't keep the corpse around. Maybe their contracts were bad or something, I mean even some browser MMORPGs survive to this day.
Last edited by Cosmic Janitor; 2021-03-01 at 01:11 PM.
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.