Rather stay in firemaw in a 4h queue than going to a dead realm. Merge some realms already and we will consider moving to a med pop realm
Players: I don't want to play on a dead server. I'm rerolling and/or transferring my main(s) to Firemaw.
Firemaw: welcome to Queue City
Players: BLIZZARD DO SOMETHING
Blizzard: ok free migrations to less populated servers
Players: But I don't want to leave my friends, do something else
Blizzard: ok cros-
Players NO THATS GOING TO RUIN THE COMMUNITY.
Everyone else: insert shocked Pikachu meme here
It's not about what i know. I did all covenant stories. That does not matter. If something major or not happens that is all character development that is denied to the game itself. Spending time with characters and building their relationships is important for events to matter down the line and for character decisions to make sense.
- - - Updated - - -
Yes, it's been bad since TBC. The more the industry evolved the further back the game got with the standards on in-game storytelling. Now with the special sauce of retcons and baddies no one knows the motivations of!
This just in. Criticising game's terrible storytelling triggers sensibilities in wow fan.
Such a cliché.
Last edited by Swnem; 2022-05-20 at 12:07 AM.
what is the 2nd PvP alternative to Firemaw in TBC with good ally to horde ratio then? Is there any 1 server ppl transfer to?
Also, nice to see Ben Brode from Hearthstone again, I'll test out his Marvel card game even though I'm not really that into the Marvel universe.
Last edited by MiiiMiii; 2022-05-20 at 01:33 AM.
Good for you. That doesn't mean it's a good thing. And you're also wrong, because it's not just "some background information". It's a lot.
Final Fantasy XIV has all of its lore in the games (with the exclusion of some short stories that are free in the main website) and it tells a thousand times more coherent and better written story than WoW ever will.
No, is not like that. Why are they allowing the creation of new characters? Should have stopped it entirely from 3 months ago, or add a queue to that.
Out of 8543 people on queue, 500 alone might be gold traders, 500 might be botting and easily 200 more are creating chars but wont really play after 2 hours or so.
Good for them? What does that have to do with what I said? I explained why I enjoy reading the books. It had nothing to do with anyone else.
- - - Updated - - -
Some people genuinely enjoy the books, and I think that no matter what's in it, people would complain that it isn't in the format they prefer. But you are correct that they could give us a bit of a storyline in the pre-patch before an expansion.
- - - Updated - - -
When do you think the first book was published? Unless you've played since vanilla, you wouldn't have experienced the game before the books started.
“You have died of dysentery” – Oregon Trail
You literally said that you don't care to read in-game lore because you're in a rush to endgame and would rather have it be on books.
I prefer things to be the other way: that the lore of the game should be told in the game. I shouldn't have to shell out more money to know what is going on in the game I already not only pay to buy the expansion box, but also pay monthly to them.
It also doesn't mean it's a bad thing. I'm allowed to like the books. I'm also allowed to have the opinion that I hope they don't discontinue publishing them. If they want to put the storyline in a pre-patch before the next expansion, that'd be great so everyone can experience the lore. I do consider it to be background information because Calia Menethil hasn't been important in-game. Other than a small questline, nobody really knows anything about her yet. Players may not know Sylvanas' story that led her to make the choices that she did, but they still get the important bits so it makes sense. Only those who read the books would have more depth to her character. Same goes for Hellscream and the jury trial. That definitely didn't need to be in-game. The book was really boring, and I'm surprised I even finished it.
- - - Updated - - -
But you do know what's going on in-game, because it's there. I don't care about reading the in-game lore, but it might be nice for those who do like to read it, which is why I said that. Think of it like a side story about the Warcraft universe. Enough of the lore is in the game so players know what's going on and it all makes sense, and for those who enjoy the books, they get a little bit more to it.
Last edited by caninepawprints; 2022-05-22 at 11:51 PM.
“You have died of dysentery” – Oregon Trail
No. we don't. And here are two examples:
• If you don't read the books, you have absolutely no idea what happens between the end of MoP and the beginning of WoD. Garrosh's trial and subsequent escape to another dimension are never mentioned in the game. All of that happen in the books, and only in the books.
• Similarly, if you didn't read the comics, you'd have absolutely no idea how the fuck Varian returned from wherever he disappeared to and what he went through and now he has the spirit of a wolf inside him because reasons because, again, that is never explained in the game. All of that happens in the comics, and only the comics.
No, they really, REALLY don't. It's not just about depth. The ingame story currently is so inconsistent, it's confusing and it literally feels rushed to hell and back.
Having the books feature so much information about characters from the game is like taking a chunk from the middle of a movie and putting it into a book, all the while people who watch the movie are wondering what the hell just happened.
That's interesting because I remember the story of Varian being told in-game. I don't remember where though. I think Hyjal, but I could be wrong.
Garrosh's trial is the one I was talking about. It was a VERY boring book. That never needed to be in-game. Players would've been bored to tears. I certainly was when I read the book.
- - - Updated - - -
That movie was terrible all around. The books couldn't save it.
“You have died of dysentery” – Oregon Trail
I don't remember. At all.
It doesn't matter. The fact is that MoP and WoD have zero connecting story in the game until you reach Nagrand and even then you only get an inkling of what happened.Garrosh's trial is the one I was talking about. It was a VERY boring book. That never needed to be in-game. Players would've been bored to tears. I certainly was when I read the book.