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  1. #41
    LFR and transmog can stay in retail. The changes should've started with no flying but too late for that I guess.

  2. #42
    I wouldn't want it. If it was to come, then I'd only want to see the new 80+ zones, raids and dungeons introduced with no LFR/LFD and no lockout on the talents (Cata introduced specialisations which locked you to a minimum talent spend in your 'main tree' which complete ruined any possibility of build variances and solidified the cookie-cutter experience)

    The re-vamp was terribly done as it completely ruined any sense of world consistency and made any semblance of story progression a joke. The re-vamp should have been an either been an 80+ or a 1-80 experience, not the 1-60 disjointed mess that it was.

  3. #43
    Light comes from darkness shise's Avatar
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    An alternative instead, after Wrath.

    Focused on Azeroth and Northrend. Involving Lordaeron, Stratholm... Somehow restore them. Make a new home for the Undead.
    Give us a strong lore focused expansion on the origins and how it could have been instead.

    I mean, we have Chromie, for example, so it is easy to justify.

    Pick the best of WoW1 (Vanilla, BC and Wrath) from classes, lore, areas... and give us a new expansion with those ingredients. Then if it works nicely, apply the modern graphics and some of the quality of life systems, such as mogs, reforing... then keep going from there.

    It is literally the recipy for success.

  4. #44
    Nothing they can add can make up for the lack of content. Maybe make the whole thing last like 9-12 months, but still won't get me to re-play it.

  5. #45
    Quote Originally Posted by shise View Post
    An alternative instead, after Wrath.

    Focused on Azeroth and Northrend. Involving Lordaeron, Stratholm... Somehow restore them. Make a new home for the Undead.
    Give us a strong lore focused expansion on the origins and how it could have been instead.

    I mean, we have Chromie, for example, so it is easy to justify.

    Pick the best of WoW1 (Vanilla, BC and Wrath) from classes, lore, areas... and give us a new expansion with those ingredients. Then if it works nicely, apply the modern graphics and some of the quality of life systems, such as mogs, reforing... then keep going from there.

    It is literally the recipy for success.
    At this rate you don't have wow classic you have a completely second game

    Why don't you ask EverQuest how that went?

  6. #46
    Epic! Ermelloth's Avatar
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    Balance Rogues and Mages. PvP experience cause of overpowered RM was one of the worst in all times, especially last season of Cata
    Ban Unheeded Warning / Vial of Shadows / legendary daggers / Dragonwrath / Gurthalak from rated PvP
    Keep the old talent trees with some new skills added, Cata ones were horrid
    Transmog and new character models from start
    I'd also recommend adding Battle Pets system already in Cata, ahead of MoP.

    In general, Cata should be a short transition to MoP classic, something that is really worth playing again.

    Keeping Cata as it was more or less would be a disaster; not many players would want to revisit it.
    Last edited by Ermelloth; 2022-09-15 at 06:57 AM.

  7. #47
    Quote Originally Posted by Heavens Night View Post
    I don't want it at all. It ruined the world and changed everything.

    Cataclysm is NOT classic. It ended Classic.
    Cataclysm might as well be considered classic now. Cata came out in 2010, only 6 years after WoW originally game out. Cata will be 12 years old this December.

  8. #48
    Spam Assassin! MoanaLisa's Avatar
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    Personally I think Cataclysm Classic would be a mistake. I wouldn't play in it although at the time I loved T11, really liked T12, and think T13 is better off not being discussed. If I had one wish for Cataclysm is that they not nerf the heroics and not have people locked into ZA/ZG for months.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  9. #49
    They shouldn't do expansions past WotLK, I'd much rather see then make new content in the spirit of Classic in WotLK. Open up Hyjal with a Barrow Dens raid, turn Azshara's Crater into a proper BG, turn Grim Batol into a raid without the Twilight Clan.

  10. #50
    Quote Originally Posted by Shaqthefat View Post
    Cataclysm might as well be considered classic now. Cata came out in 2010, only 6 years after WoW originally game out. Cata will be 12 years old this December.
    I'm not sure you understand what Classic means.

  11. #51
    Quote Originally Posted by McNeil View Post
    They shouldn't do expansions past WotLK, I'd much rather see then make new content in the spirit of Classic in WotLK. Open up Hyjal with a Barrow Dens raid, turn Azshara's Crater into a proper BG, turn Grim Batol into a raid without the Twilight Clan.
    There is no world where Blizzard develops new content for Classic. SoM is the closest thing we're going to get it.

  12. #52
    Quote Originally Posted by Heavens Night View Post
    I'm not sure you understand what Classic means.
    It would have to depend on how much someone liked cataclysm

  13. #53
    Bloodsail Admiral bloodkin's Avatar
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    If they went that route, then I really hope no nerfed dungeons, I like the challenge and it was a good pre-raid filter. The world revamp didn't really do much for me and the whole green jezus stuff was a but too much for me, but it's a decent stepping stone to MoP classic, there is where the term classic is really stretching. I'd als be ok with setting WotLK as the final classic expansion.
    'Something's awry.' -Duhgan 'Bel' beltayn

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  14. #54
    Quote Originally Posted by pinglong View Post
    Dragon Soul, Flawless.
    Was a pretty decent raid, just lasted WAY too long.
    Quote Originally Posted by atenime45 View Post
    The 10% reward. It's was unspoken rule that you DONT attack other faction so everyone could enjoy the 10% reward. But now no one cares about that anymore

  15. #55
    Quote Originally Posted by Shaqthefat View Post
    It would have to depend on how much someone liked cataclysm
    That has nothing to do with it.

    Classic means the whole design philosophy and world. Both these things were destroyed and completely changed in Cata, ending Classic and IMO ruining the game.

  16. #56
    Quote Originally Posted by Heavens Night View Post
    That has nothing to do with it.

    Classic means the whole design philosophy and world. Both these things were destroyed and completely changed in Cata, ending Classic and IMO ruining the game.
    This BS again. You cant consider woltk classic and cata not. Cata and woltk are more similiar then woltk is to tbc and vanilla.
    Its just you repeating what people told you over the year like a parrot, with actually drawing a comparison.

    On a other note, I am loving to see people advocate against cata classic with ´´splitting the player base ´´ ´´ not enough people want it´´ while not accepting this arguments when it was about getting vanilla server.

    Cataclysm still towers in subs over Tbc and vanilla by far, and no sad lonely excuse you will come up with about how people played cata for 2 years because woltk was good, will change that. cata was the second most popular part of the game by player numbers and it deserves to be revisited with new perspectives.

    You know everyone who doesnt want it , can just not play it ? if its so bad why are you afraid people will leave your server and leave you all alone when its so bad ?

  17. #57
    Dreadlord saintminya's Avatar
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    Quote Originally Posted by Noxina View Post
    Was a pretty decent raid, just lasted WAY too long.
    It did, and both Deathwing encounters are fairly obnoxious, but especially Spine. I still enjoyed it, and much like the far longer lasting SoO I never found myself bored enough from it to not resume raiding after a break of any duration. It was a unique raid that may've bit off more than it could properly execute, which could be a reason for all the roleplay that should've/should be skippable, but I dug the lore and ultimately regard it as minimally another fine raid overall in an expac full of mostly great raids... and instances in general.

  18. #58
    Quote Originally Posted by deenman View Post
    well i asume they wont launch it with the same bugs and forgoten tuning for 10 man the first raid tier had,other than that...maybe buff some of the ds figths a bit,a lot of them were odly simple for the cata era
    personally IF i was going to play it i would want it as it was dont like it blame the #no changes community. you cant just cry for 3 expac for no changes to it then when one comes out that you dont like cry for them to drastically or just change it atall

  19. #59
    Quote Originally Posted by rulk View Post
    Release the cut content.
    Bro this. 100% agree

  20. #60
    Quote Originally Posted by Shaqthefat View Post
    Cataclysm might as well be considered classic now. Cata came out in 2010, only 6 years after WoW originally game out. Cata will be 12 years old this December.
    It's not about the age of the expansion. Its about the design philosophy. Unfortunately, modern WoW starts in Cata, and it won't matter if 50 years go by it still won't be classic as it is a fundamentally different game from the classic experience.

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