Originally Posted by
CaptainV
Imho the problem with ret atm is that its over-all jack of all trades focus makes it a solid support but nowhere near as valueable as an augvoker, and imho, this presents an odd but thoughtful idea on what they should do for ret moving into TWW.
In not-so-gentle terms, ret needs to be a support DPS, with a strong enphasis on damage and healing...
This is my personal idea list on how to give it a damage reduction while making it very much viable and perhaps even A tier for raiding.
Step 1: the damage problem.
Ret is basically competing with other more aggressive DPS for the role of dps king, a fight it cannot compete in due to the fact it lacks the damage of other factions by a milestone.
So really, what it needs is to compensate this with something that makes that lack of damage, more valueable.
Que: Heal DPS.
Holy already does this to an extent, a shockadin is baiscally a DPS healer, but... ret would basically go from the shock side of the playstyle to the damage side, focusing on using its aoes and dps to actually offer support healing.
So how, would this work?
Basically its going to be melee oriented for start, so it doesnt compete with ranged support in the future, and the goal here is to take what we already have, and add things.
e.g.
Divine Storm: We wont change the damage perimiters, but now, we have a new effect:
The damage it deals will now travel not just to enemies but 1/2 of the damage it deals will also heal allies.
Similarly, wake the ashes will do the same, with execution sentance and final reckoning also adding heal over time of radiant healing.
This basically sends the somewhat lackluster specs limited potential to a sudden high function purpose... what it lacks in raw damage, it makes up for in damage and healing.
So it can basically act as a lighter support for healers, helping make life easier for healers trying to keep the group alive while also lowering some of the struggle.
This then finally puts ret in a position its actually valued for what it really is, a support DPS role that can both damage, and heal.
Word of glory would also be turned into an AoE that looses its healing potential on a raw basis but becomes a DPS heal again, more aoe healing.
Flash heal would be our only remaining direct heal and Loh can now be used to damage an enemy for 25% of your total hp plus burst a 10 yard heal for the same for allies.
Again, this puts ret in a unique position of, not competing with holy's shock focus and actual higher heal potentcy, but helping make ret feel like a weird hybrid of disc priest and its current iteration, making it significantly more valueable for everyone and again, giving it that needed sweet spot of being useful as a role for everyone.
I understand not everyone will like this suggestion of going from DPS to support, but I feel ret has alway sbeen in a rough spot of trying to compete and really, waht tehy need to do, is make it cooperative.