Originally Posted by
Tackhisis
You cannot have an intersting fight mechanics which is failsafe at the same time, or I just cannot imagine one.
If there will be bunch of people 'participating' in fight by doing random things, how the game will protect us from this kind of griefing? Because if you can do anything, but will prevail as long as you deal damage, it's not an interesting fight.
The raids became limited and instanced for a reason: to allow more complex fight mechanics and prevent griefing. There must be something we don't know, or these end-game events are not a challenging equivalent of raids in other MMOs.