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  1. #261
    Deleted
    Quote Originally Posted by Magallo View Post
    Unfortunately not at the moment, I'm still working on it and adjusting things. If I end up with a version I'm happy with then I'd love to upload it for others to use if they want.

    Here's an update though, with a few minor changes.

    [IMG]http://i.imgur.com/bJnzvl.jpg[/I MG]

    [IMG]http://i.imgur.com/i5Vbll.jpg[/IM G]
    Stylish and informative, awesome work.

  2. #262
    Quote Originally Posted by Jeremypwnz View Post
    Anyways..



    New release because I was tired of waiting for an update for JSHB to fix a few things.

    Edit: Didn't want to make a new post for a few changes but...

    You changed your scrolling damage to something completely different and I think it looks a lot better. What is the new mod you changed to though?

  3. #263
    Quote Originally Posted by refire View Post
    You changed your scrolling damage to something completely different and I think it looks a lot better. What is the new mod you changed to though?
    I changed to xCT (NOT xCT+).

    Latest screeny. Link in sig if interested.


  4. #264
    Deleted
    Quote Originally Posted by Jeremypwnz View Post
    I changed to xCT (NOT xCT+).

    Latest screeny. Link in sig if interested.

    [img]http://i.imgur.com/5vPMMm.jpg[/im g]
    The only thing I can comment on is the dps meter, it feels like not having bars makes it very hard to get a quick read on it, if it is something you need to quickly check in combat if there is a specific target that needs to be dps'ed or healing or w/e it might be, other than that it looks nice.

  5. #265
    I'll probably darken the background for easier reading, but DPS meters are something that are usually checked after a fight. Checking during a fight is mostly an epeen thing it seems.

    But what I really need is to add a notification saying if I don't have a pet out, many a time I'm outside the top 3 because I forgot to summon my pet.

  6. #266
    Pretty happy with how this turned out, but any criticism or advice is welcome. Will update later with a raid screenshot.

    Out of combat:



    All frames/timers:


  7. #267
    Quote Originally Posted by Magallo View Post
    Pretty happy with how this turned out, but any criticism or advice is welcome. Will update later with a raid screenshot.

    Out of combat:



    All frames/timers:

    Do throw an upload? ;p

  8. #268
    Brewmaster soulcrusher's Avatar
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    great work Magallo. like that a lot.

  9. #269
    Deleted
    Quote Originally Posted by Magallo View Post
    Pretty happy with how this turned out, but any criticism or advice is welcome. Will update later with a raid screenshot.

    Out of combat:

    [IMG]http://i.imgur.com/ohG7Ll.jpg[/ IMG]

    All frames/timers:

    [IMG]http://i.imgur.com/rEgITl.jpg[/I MG]
    Love the nameplates, what are they and you got the config for it?

  10. #270
    Quote Originally Posted by Joyful View Post
    Love the nameplates, what are they and you got the config for it?
    Headline. Check the comments for the updated version posted by Oppugno.

  11. #271
    Deleted
    Quote Originally Posted by Magallo View Post
    Headline. Check the comments for the updated version posted by Oppugno.
    Nice, used to use them before they stopped getting updated, love them.

  12. #272
    Quote Originally Posted by Magallo View Post
    Pretty happy....


    Please upload! This has got to by my favorite looking UI for a hunter. If you do not want to upload, could you let us know the addons your are using. I would like to make my own, with Rep to you that is.

  13. #273
    Deleted
    I've only been a hunter for 9-10 days and thoght my UI was okay but damn Magallos is nice.

    Here's mine either way

    Look's quite poor resolution, not sure why
    Last edited by mmocb2cb687baf; 2013-01-12 at 04:40 PM.

  14. #274
    Deleted
    Quote Originally Posted by Hamhead223 View Post
    I've only been a hunter for 9-10 days and thoght my UI was okay but damn Magallos is nice.

    Here's mine either way [IMG]http://i.imgur.com/RUM2v.jpg[/ IMG]

    Look's quite poor resolution, not sure why
    Why is GT and KC not in the center?

  15. #275
    Quote Originally Posted by Joyful View Post
    Why is GT and KC not in the center?
    I was thinking the same thing.

  16. #276
    Deleted
    Quote Originally Posted by Joyful View Post
    Why is GT and KC not in the center?
    Kill Shot is there and the 3 are in the center, but only under 20% obviously

  17. #277
    Deleted
    Still a work in progress, not finished with raid frames and trying to figure out how to add a custom border to bigwigs progress bars.
    Will post a raid screenshot when this is done.

    Target, focus and targets castbar


    My debuffs on target + buffs (RF up in this one) + castbar and bar 2 that shows in combat

  18. #278
    Quote Originally Posted by Joyful View Post
    Why is GT and KC not in the center?
    GT/KC are looking like they're right in the middle for me?


  19. #279
    Deleted
    Quote Originally Posted by Barberry View Post
    GT/KC are looking like they're right in the middle for me?
    They aren't, KC is with Kill Shot on the right which makes all three look centered, but as it only appears under 20% it does look rather off

  20. #280
    Quote Originally Posted by Magallo View Post
    Pretty happy with how this turned out, but any criticism or advice is welcome. Will update later with a raid screenshot.

    Are those Shadowed Unit Frames for your raid frames?
    Last edited by Aimtrue; 2013-01-16 at 01:41 AM.

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