Originally Posted by
Physicx
Ive seen that the movement in SWTOR is on par with WoW, it actually feels like im touching the ground and im super pleased with that, most other mmo's can't even seem to get that right. But yes the combat system, ability queuing system, i donno what its called, is not right. it makes the game feel clunky and it will fail because of this. I try to have some sort of rotation and chain queue abilities together, it doesnt work out most of the time. the animation starts to not keep up with what im doing, or sometimes the ability wont keep up with the animation. Its a mess.
I'm concerned because ToR has seemed to make a pretty legit mmo here. like i stated before, the movement feels REAL good. just on par with WoW imo. but something has to be done about this combat ability issue.
At least for me, this will make or break it. It doesn't matter if you love or hate WoW. The feel of the game and how tight the ability system is, is half the reason the game has survived. ToR has part of it down, the feel of the movement, that it feels like your really walking on solid ground and that you are really interacting and belong in that environment. But the combat needs to be fixed before this game fails. As a raider in WoW i'm not even concerned about the end game raiding content in ToR yet. I can wait. First thing first, fix the combat, make it and the animation responsive and tight, and you will have yourselves a pro mmo.