Interesting interview on PvP in Guild Wars 2:
http://www.guildwarsinsider.com/2012...vp-roundtable/
Interesting interview on PvP in Guild Wars 2:
http://www.guildwarsinsider.com/2012...vp-roundtable/
Just finished listening to it. Seems siege suits are bigger versions of asura golems.
Also some nice info on the thief and the Mesmer.
Last edited by Zeek Daniels; 2012-01-24 at 04:41 PM.
I'm delighted that the Mesmer is retaining it's "Harassment" style. I love it even more that the Illusions can actually confuse people. Without a doubt I'm rolling Mesmer; I love fucking with people's minds in games.
Thanks for this.
Good, I loved it! Thanks
The PvP will indeed be awesome!
Thanks, was a nice read!
Sounds like fun, can't wait for Beta and release!
You know its a good sign when most of the interview the game designers were talking about how much fun they were having playing their own game.
I have read better interviews, the AMA for example... to less specific for my taste, I'm looking forward to the WvWvW News this week.
After this I feel that keeps in WvWvW are similar to Battle-of-Kyhlo-like-maps. Man that would be awsome. Did anyone else understand it this way?
Excellent interview - thanks! :-)
Oh....oh....OHHHHHHHHH OOOOHHHOGHWOJHWEOIJHGWIGJWGIEJ.One of the most amazing matches, that I’ve had, was I was actually playing as my Mesmer and we were down 300 to 480; It was just not looking good. So I called out “Stall, stall, stall!” which just meant, “stop all the control points and don’t die”, because we didn’t want them to get anymore points.
It actually came down to us stopping all the 3 control points at 499, and we were at 300. We were able to come back and won 500 to 499, and a lot of that was the Mesmer bouncing around and creating chaos. People thought they would be fighting me at a certain point but those were just my illusions. Then they would kill those and I would be back capping another point. I was using portals and running around taking two different points at once; bouncing back and forth between them creating a lot of chaos. I couldn’t stand there and take it like the other classes can, like the Warrior or a Guardian; the Mesmer is not nearly as strong, but creating all that chaos allowed us to come back in the game. It was a really fun game.
oh my god.
I is excitement!
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
Good interview, great info on PVP and balance. The discussion on the capability for mesmers is a bit worrisome though. I understand that Mesmers are supposed to be powerful in tricking their opponents, but it seems they have a bit too much leeway the way they describe em. I just hope they don't become the class symbol for Griefers in PVP settings.
Other than That I think I might make a Mesmer as my second character.
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
Gah I want to play this game so baddddd
Oh this is beautiful. I seriously can not wait for this game.
They said that keeps will have partially destructable terrain/structures, so yes, it's similar and the same exact tech being used, I'd imagine. Destructible/usable environments are going to be a mechanism used in the game regularly and it seems like they're pleased with how they've put that tech to use.
Last edited by pleaserelax; 2012-01-24 at 11:47 PM.