Originally Posted by
Sodapopinski
That video is actually the first time I've gotten to see how the med packs work. You don't have to press F to interact or anything, just be below 100% health and walk over them.
Unrelated, I'm a bit concerned about how the engineer will do underwater. The 2-4 spear gun skills are about the most unwieldy skills I've seen in any weapon set. The mines simply go forward a preset distance and go off after a preset time making them easily avoidable, the timed charge simply drops at your feet forcing you to stay unmoving in melee range, and the grappling line might be useful for interrupting a target/taking heat off an ally but that's about it. That leaves the net wall and the auto attack as the only skills that regularly make sense to use. I'm not very clear on how some the utility skills like kits and turrets work underwater so I don't know if they will balance out the regular weapon set or if we'll be stuck with it as our left bar.