Originally Posted by
WorldofWorkcraft
I played a Guardian until 16 using mostly a Sword/Shield main then Staff secondary from 10 on in both PvE and PvP and I think it was pretty fun. Sword gives the blinkstrike-type-move (2-Flashing Blade) as well as a ranged rapid fire (3-Zealot's Defense) which I really liked. I coupled that with the Burning blink utility skill (6-Judge's Intervention) as well as the healing blink (7-Merciful Intervention) for more mobility or the ring of fire AoE (Purging Flames) for more damage. The shield provided nice support/damage with Shield of Judgment and a nifty knock-back panic button (Shield of Absorption). But yeah, people couldn't get away for very long, if at all. And the great sword does have a pull-back skill AND leap skill, so I mean I don't really see how being kited is an issue.
The staff may have been not the best choice as secondary, but I still enjoyed using the Orb or Light, AoE auto, and symbol. The Line of Warding didn't really help too much, I think it might need to be in an arcing shape and bigger. Martyr just seemed to always give me every boon, so that was useful.
I think a Hammer coupled with Sword/Shield might be nice, being able to immobilize (Zealot's Embrace), knock back/launch (Banish), then switch and blink in. Or you could do the opposite, using blink then trap them with the hammer. Again, I only really went with that combination, but I had some experience with each weapon and found them all really useful and the combinations effective for chasing down any class. I don't think I'll play a Guardian as my main, or at least not in next Beta, as I want to try out more stuff, but it's definitely a fun class!
And in Arena-ish PvP, I had 1v1's with a bunch of different classes (probably all of them) and was able to beat them. So, chasing them down with my setup wasn't hard at all to be honest, especially if you can time dodges and blinks accordingly. It really does take skill to play this game, which is awesome.