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  1. #81
    Quote Originally Posted by Allanon the Mystic View Post
    Wonder if it's possible to get married ingame at one of the churches >>
    Let's have another, Allanon.

  2. #82
    Quote Originally Posted by Wikram View Post
    Do you have vids of this? Would love to see that
    Don't have a specific video of it on land, but... http://www.youtube.com/watch?v=je0mT7AHKqI#t=200

  3. #83
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by nalle View Post
    What if, instead of normal carrier pigeons, there were....

    Mini carrier golems!
    OMG do want!

  4. #84
    Quote Originally Posted by Mif View Post
    OMG do want!
    Here ya go!


  5. #85
    Quote Originally Posted by Fencers View Post
    Here ya go!

    snip
    That's creepy
    Quote Originally Posted by Sahugani View Post
    PS: If you detect ANY irony or sarcasm in this post AT ALL, please report it to captain.obvious@youdontsay.com

  6. #86
    Pretty sure that's the bird from Clash of the Titans...

  7. #87
    It is. Mif is old enough to get the reference. ;P

    Kids these days. /oldlady
    Last edited by Fencers; 2012-03-08 at 12:48 AM.

  8. #88
    Quote Originally Posted by Fencers View Post
    It is. Mif is old enough to get he reference. ;P

    Kids these days. /oldlady
    I thought you were just a feminine man.

  9. #89
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Fencers View Post
    Kids these days. /oldlady
    I know right!

    /getoffmylawn

  10. #90
    Pandaren Monk nalle's Avatar
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    Laughing so hard because this is Mif in my mind right now...






    *Charr pun not intended*

  11. #91
    Quote Originally Posted by nalle View Post
    Laughing so hard because this is Mif in my mind right now...

    *Charr pun not intended*
    Mif's mother was a hamster.
    - Guild Wars 2 Characters -
    Senari of the Woad | Riven Lightsbane | Cain the Mystic


  12. #92
    Quote Originally Posted by Larynx View Post
    I thought you were just a feminine man.
    Pfft, I wish! Would have much more fabulous clothes if it were so. Sadly, I just have these ta-tas and no associated fabulousness.:/
    Last edited by Fencers; 2012-03-08 at 12:54 AM.

  13. #93
    Scarab Lord Loaf Lord's Avatar
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    Quote Originally Posted by Fencers View Post
    Pfft, I wish! Would have much more fabulous clothes if it were so. Sadly, I just have these ta-tas and no associated fabulousness.:/
    You look just like Rick Astley! HEY WAIT A MINUTE!

  14. #94
    Quote Originally Posted by Mif View Post
    I know right!

    /getoffmylawn
    Offtopic...but god that remake was utterly terrible. The original is amazing. Love those stopmotion films. Ray Harryhausen was amazing.
    Grumble. Kids today.......
    That bit in the remake where they said something like the owl was stupid...that's actually where I walked out of the cinema.

  15. #95
    Dreadlord Rife's Avatar
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    1. Picking your profession based on play style rather than what role you want to fill.
    2. WvWvW.
    3. No server queues or limitations placed on which server you'd like to play on. For an aussie like me this is huge. It means I'll be able to switch to heavier populated servers at the wierd times I play at and then switch back to my main server when my mates log in etc. Flexibility like this is HUGE.
    4. Even gear playing field for competitive PvP.
    5. PvE with players living or dying based on their skill rather than the skill of their healers.
    6. 5 man endgame content so I can play with friends on a loose schedule rather than getting 20-25 people together.
    7. No gear treadmill that allows the less skilled players to compensate with time spent leeching better gear to beat the better players.

  16. #96
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Fencers View Post
    Pfft, I wish! Would have much more fabulous clothes if it were so. Sadly, I just have these ta-tas and no associated fabulousness.:/
    Reported for trolling

    /wantedtatas

  17. #97
    Quote Originally Posted by Squirrelbanes View Post
    Offtopic...but god that remake was utterly terrible. The original is amazing. Love those stopmotion films. Ray Harryhausen was amazing.
    Grumble. Kids today.......
    That bit in the remake where they said something like the owl was stupid...that's actually where I walked out of the cinema.
    Both movies were terrible.

    I said it.

  18. #98
    Quote Originally Posted by Hockeyhacker View Post
    Honestly the main thing is dynamic events that look done right, its not the first game that has done dynamic content, but it looks like it may be the first to polish it out to where it feels natural and has a sense of progression or regression. But I don't think you are using the word revolutionary right.

    1. Its nice but not revolutionary, GW1 was the exact same and that came out seven years ago, so not really any thing revolutionary about that.

    2. Again nice, and the teaming structure may be something not done before, but massive seige battles are not new so only revolutionary part about that is bringing server community together and not the actual WvWvW itself.

    3. Subjective and again nothing new, Mario 64 looked awesome for its time, any game on Game Gear looked awesome for its time, but its still subjective.

    4. Again not revolutionary but a nice feature none the less.

    5. Ill give you the world progression part as being right in a MMO setting, not revolutionary to gaming, but is to the genre.

    6. Subjective, and again not revolutionary.

    7. Again subjective and not really revolutionary.

    8. Umm your statement itself states that even you don't think thats revolutionary.

    9. Again not revolutionary to games, but not used often in the MMO market, though not to the scale of GW2 there was several things you could dodge roll away from to avoid damage in DCUO, yes projectiles where homing, but like I said not to the scale of GW2 but not nonexistent even in the MMO market.

    10. Again not revolutionary to gaming and not brand new to MMOs either ToR already did this, yes its fairly new but its not revolutionary anymore (maybe was for MMOs at the start of development so Ill give you a 1/2 point for that) is the point.

    11. That is in no means revolutionary and also not necessarily a good thing (not bad either but not good). You have been able (and almost forced to if you don't have friends playing with you) to level from 1 to level cap in WoW solo since mid TBC when they removed elites from the open world. ToR is also very much a single player game in the same sense of being able to play through your entire story to cap solo. The problem with this model is that it normally means making the content so easy that the dumbest of people can handle it which means people who want a challenge and know what they are doing can just faceroll the content. But it does look like the model here promotes more group play without forcing it with the side kicking system you shouldn't get as many "ghost town" zones because everyone is on their main and they have no reason to go to that level zone.

    12. If you reword that to saying "You don't get penalized for helping others" I would agree that may be the right term in that case, and by that I mean If person A "tags" world boss x in most (if not all) MMOs so far you and your group just stand there and laugh when he dies and then once the mob untags you go attack it so that your group can get the loot, while as here you don't have to wait and let the person die to get rewards of loot and money for killing world boss x, you jump in right away.

    The definition of revolutionary is "pertaining to, characterized by, or of the nature of a revolution, or a sudden, complete, or marked change", which most of your points are not. Had you broken down your points from just "(misuse) of revolutionary" and "promising" to "revolutionary" "high selling point" and "promising" it would have been better taken. Flashy graphics is not revolutionary because if that where the case then every game made since the text based games would be considered revolutionary because at the time any game is released someone somewhere thinks that they are flashy graphics for the time.

    unfourtently it seems you didnt read the title of my thread otherwise you would of seen "promising" written on it. also most of your so called comments are directed to start an arguement so im going to be frank with you.

    1. Considering Most Big mmorpg company's make P2P game's which turn people off them arenanet have realized that it isn't the way to go therefor implementing the B2P-F2P Process people really have nothing to lose and it doesn't turn anyone off because most company's give incentives when they realize there games are failing but by then it's to late arenanet are implementing this idea before anything happens and so far it's hit off. if it works out which by the hype it is. It will Revolutionize Mmorpg's that Company's such as blizzard/bioware etc create


    2. 3 server's against one another in a massive map with event's included inside to turn the tide of battle no matter how small it all add's up not to mention they last week's and it's possible to hit 80 with just wvwvw alone and many more thing's i dont see any mmo ever doing this Therefor Revolutionary unless you can link me some mmo's that do this so i can agree with you. you bassicaly said "massive siege battles etc etc no" your not seeing the big picture here http://www.youtube.com/watch?v=cHMzEL5p7dY i reccomend watching that and reading up on it.

    3. This is one of the promising Fact's the one you failed to notice in the title

    4. lol i beg to differ. Considering all classes can tank/dmg/heal/support This Removes the worry to stand around in a city and call out for a specific class Thus saving Time and trouble because eventually everyone is going to have experience in all 4 category's A Revolutionary Time save for MMO'S if you played gw1 Considering it was a corpg There was lack of a trinity there and It didnt cause any hastle infact people could change there Skills and att's to suit the needs of party's and it was quite handy

    5. Its easy to say your basically Arguing over the small Points.

    6. This is yet again one of the promising Unique Styles that arenanet have implemented.

    7. Lol? I cant think of any mmorpg that blends them well without ruining thing's or making it to sci-fi gw2 has a good balance of both imo it's revolutionary

    8. Yet again one of the promising Words i didnt really want to spell it out considering it speaks for itself. most games that challenge wow make people think "pfft yeah whatever" but Arenanet Are not like that They have there own goals to achieve And i respect them for that

    9. In the mmorpg market To my knowledge the idea originated from gw2 and other Company's basically leeched off that idea like rift leeched off the dynamic events. That is the mmo market where ideas are taken from In the works games and implemented in others. just like how mists of panderia is leeching of gw's2

    10. umm no not really implemented by Tor considering they stuffed up and rushed there's leaving it incomplete basically all they had going was the voice acting and half a decent story. Gw2 im gonna keep it Straight forward the personal story is what Tor's should have been like. you cant say "oh yeah tor released it first when it was half finished so it's not new..." and expect us to go along with it lol. http://www.guildwars2.com/en/the-gam...tory-overview/ read please.

    11. yet again one of the more promising features not to mention Most mmo's dont go out saying you can solo to 80 i know most other mmo's can do it but the player's need to have alot of time and patience and most people who work irl Come on during dead times and its unfair to them Arenanet have made the level's all the same in a way yes the exp is increased but the rewards for exp do so as well making up the margin. 1.5 hrs per lvl is what arenanet stated regardless if your in a party or soloing the only difference is company and Content. you can be soloing but can still be in a dynamic event You really dont need a group considering everyone helps each other out. but i agree with you mostly.

    12. im not sure you understand this feature properly. basically everyone is rewarded for as much effort as they put in everyone gets loot everyone can get high level loot if they put in the effort and im not 100% sure but im positive arenanet will make helping your comrades while fighting in a DE contribute to the loot system its common sense Removing KSing and basically forcing people to help each other or making them realize helping is worth it = Revolutionary what you have stated is what Happens in WoW or other MMo's that copy it.

    when used as an adjective, the term revolutionary refers to something that has a major, sudden impact on society or on some aspect of human endeavor. Look at Gw2 and the impact it's had and tell me it's not Revolutionary Because we can debate for weeks and i guarantee you that you wont win lol
    Last edited by vilereaver41; 2012-03-08 at 03:15 AM.

  19. #99
    Honestly, It's hard to type out and to time consuming for to do it. In short, everything about GW2 makes me drool over this game. I will be shoveling out every last penny from my wallet to get the GW2 collectors edition (If there is one) I'm IN LOVE with this game.*

  20. #100
    Quote Originally Posted by Larynx View Post
    Both movies were terrible.

    I said it.
    :-O
    Kill the kitty with fire!
    The first one, although old, at least has as sense of a film still being art...rather than a hollywood glitter-bang-fuck-fest.

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