OP is just made he can't traded all the gear that he actually ninjaed at the end of a LFR for the gear he really wanted but lost.
OP is just made he can't traded all the gear that he actually ninjaed at the end of a LFR for the gear he really wanted but lost.
The game could also give that same hunter something different besides the bow.
Also, that hunter would have probably rolled on that bow anyway, and tried to use it as trade for an item he wants. If that item didn't drop, he would probably have just kept the bow anyway.
Really, nothing goes to waste with this new system. I think people are still trying to piece old item concepts with the new design. It's not going to work that way. The game does not determine the loot table BEFORE the boss is killed. Now in LFR, the game will determine the loot AFTER the rolls.
You're more likely to get items you need with this new system, obviously with luck as always. If anything, this new system completely removed the ability to ninja.
Fenixdown (retail) : level 60 priest. 2005-2015, 2022-???? (returned!)
Fenixdown (classic) : level 70 priest. 2019 - present
It's not deliberate ninjaing honestly. But it's a form of it. There will probably be 5+-1 pieces of loot/boss. All 25 people are forced to roll, 2/5 ppl win, yet those 2 people already had the piece of loot they received, or had no use for it. The other 3 people get what they want and its an upgrade. The other situation is that 3 people win items, but its stuff they already have or dont need, so 3 people who may have actually needed those items were basically jipped out of loot.
So we've reached the point where we QQ about not being able to PASS on loot.
It's take to remove all safety warnings everywhere and let nature run it's course.
You're missing one big thing here. Before when the boss died it dropped agi cloth gear and no one could use it at all so neither hunter got anything anyway. Not to mention even if a bow did drop before, the hunter that won this one would have rolled need anyway and then extorted gold/other loot out of the hunter that did need it.
Even now, my guild rolls automatically on any loot that drops. Either you trade it to a guildie OR you use it as trade for gear you DO want.
Ninja'ing items was when you would have access to the loot via someone promoting someone that shouldn't have been. That person scoops up all the loot while the raid is deciding, and then peaces out.
Usually followed up by a server transfer :P
That said, there is 0 ninja looting in LFR, including today. The term does not mean what you think it means.
insert *its aliens* meme here
OT: /facepalm
Don't get me wrong, I love communism and his cousin Socialism. But this a reactionary response to what players have been asking for.
It is akin to your mother taking away a toy you and your sibling are fighting over and then throwing it in the trash.
The LFG/LFR is the worst thing to happen to wow, not because of casual/hardcore drama but because it eliminates the human element from the game.
I still love the game despite seeing what it has done to itself and what people have done to it.
<snip>
Infracted - Wilderness
Last edited by Wilderness; 2012-03-27 at 10:32 PM.
I like how the OP quoted what Blizzard said and yet somehow completely missed the point. Nothing is ninja'd, each time you kill a boss you have a chance to win loot. And so do the other people in the raid. And none of those chances are affected by the other people. You win something or you don't.So, realistically, that's really all you need to know to understand how it'll play out in-game. For those looking for more detail, here's what's happening behind the scenes:
The boss dies.
Each player has a chance to win loot, independent of the other players.
For each player who wins loot, the game randomly assigns them a spec-appropriate item from that boss's loot table. This subset contains only items that the game (meaning the designers in this case) thinks are appropriate for your class and current spec.
Notice that you aren't rolling Need or Greed. You don't have an option to Pass. The game just says "Take this."
You can't trade this item, or that would defeat the purpose of removing the social pressure on groups of strangers. If you don't want the item, you are free to vendor, delete, or disenchant it.
I'm closing this because there's nothing really constructive going on here.
OP, you have misunderstood the new rolling system to a degree where I am just stunned. /facepalm!
Myself and Wilderness have infracted several people in this thread. I suggest you should abstain from posting in a thread that you may very well land yourself an infraction.