Yes yes, I know, the sky just bonked you on the head, casuals are taking over the government, and some baddie just got a raid drop... I think you'll live.
http://darisdroppings.wordpress.com
I'm not sure if anyone has asked this question but, what about the molten core charges past 20%? do they go to waste?, if so they should increase the damage of molten core by each charge like 1% per charge, so they're not wasted
Gamer, Nerd, Physicist. What more could you want?! Well fine, I have a youtube: http://www.youtube.com/user/shaidyadvice and a stream: www.twitch.tv/shaidyadvice I'm currently spending my free time with the fine fellows and ladies over at Death and Taxes.
according to my testing on the beta, any stacked MC charges below 20% are not spent. For example, if I hit 20% with soulfire with 5 stacks of MC those 5 stacks are useless because once we hit 20% with soulfire we get the molten core effect, so my question was if those charges can be used for something more useful.
Gamer, Nerd, Physicist. What more could you want?! Well fine, I have a youtube: http://www.youtube.com/user/shaidyadvice and a stream: www.twitch.tv/shaidyadvice I'm currently spending my free time with the fine fellows and ladies over at Death and Taxes.
Right now (cata) the 2 reasons people play DEMO (The very very few of them):
1. Because of the 10% spellpower buff, when there is no ele shaman (some are obligated because of this)
2. Like the "concept" of a demonologist so hard that anything else doesnt matter
We will see once cata hits live, but on beta i dont think even 10% of the lock population is playing it, you see 1 demo once in a blue moon, but aff and destros are everywhere, there is no overpowered 10%sp buff on MOP, that alone will dramatically affect its numbers.
I am trying my best, so hard to get used to 2.5s shadowbolt because i "really" like demo's other tools, but it feels so painful it makes me want to cry, lol, considering i have played a fire mage, a lot, it had 2.5 seconds fireball, but on that spec it wasnt a nightmare as demo.
Last edited by darthades; 2012-07-01 at 02:37 AM.
My god, and it is still the most unpopular spec in the game? things are worse than i tough, i am new to this demo thing, just because of tools like demonicleap and carrion swarm in PvP, in cata i cant stand playing it for 20 seconds, it feels like you are soooo slow and useless without meta.
Has anyone had a chance to test how the reimplemented Hellfire stacks up against Harvest Life and Rain of Fire in practice?
I don't enjoy PVE in WoW, so it being the bestest PVEspec ever doesn't matter to me. I am probably going to go Affliction or Destro for PVE. Anyway, its cast times are the main thing I hate about it. I am double Demo for PVE and PVP, but I hardly use SB except when I can get an instant shot off. Mostly I just chain CC people and go from there. I killed a hunter today who was full Ruthless(I think) when I had just hit 85 a few days ago and I was wearing full PVE stuff, so that strategy has been working somewhat.
I really love Demo's concept and playstyle, which is why I am so loyal to it. I just like to bitch about my perceptions of its shortcomings from time to time.
Last edited by Onigumo; 2012-07-01 at 05:10 AM.
If they want to make demo more enjoyable and popular they need to lower the cast time of shadow bolt to 1.5s and reduce its base damage so that the overall dmg remains the same. I play in EU so i cant post this on Beta Class Balance Analysis topic, wtb merged forums.
I think there are two distinct definitions people have when they talk about "burst". One is cooldown related, increasing overall damage for a short period of time, the other is applying a big chunk of damage inside a 3-4 GCDs. Destro does the former, Demo the latter. Strikingly it's Affliction, which has rather flat output which actually performs the best in competative PvP. That's something to chew on, and asks the question as to whether we really need either kind.
Regardless of that. A 2.5s cast time is not I think a hugely important factor in the popularity of the spec; Fire, a Mage's most popular spec on Live, and one of the most popular specs in the game overall has 2.5s base cast times for it's filler - I don't think shortening it in MoP has anything to do with a desire to increase it's popularity, and is 0.25s really a big deal when you are calling to cut a full second off it? Similarly, Elemental Shaman are using a 2.5s cast spell as a filler. Nor is it really an encumbrance to overall output, again, Fire Mages are the top DPS spec in the game, and very competative in PvP, and Demo is our highest DPS spec using that filler, just as Affliction is very competative with the same filler.
What are you talking about? Destro doesn't have that much feedback as well. Locks are ONLY talking about Affliction and that damned drain twisting. That's all that mattered to them. When locks talk about demonology, it's just all about tanking. And all early Destro threads got buried.
I've seen more discussions here and I think I've seen a couple of suggestions here that actually got implemented. There's only a handful locks in the beta forums that actually give decent feedback. The others are just fodder just drooling over demo tanking which is ridiculous given the current state of the class.
And wrath is 2 seconds AND moonkins have talents to cast like a machine gun.
Coincidently moonkins are also very unpopular and the complains are cast times.
@Jessicka
shamans LB is 2 seconds
Fire mages are very popular even with 2.5s fireball because:
1. scorch is very very fast cast and gives them 90% of their damage completely while moving
2. scorch is insanely overpowered
3. fireball hits very hard (reasons already discussed) (so it feels somehow justified)
4. insane control, literally insane, plus burst plus a huge toolkit of instants
ON TOP of this, fireball is getting changed TO 2.2 SECONDS cast
Last edited by darthades; 2012-07-01 at 04:05 PM.
Well if you're doing it right, chaos bolt is a 1.9 second cast - with the horrible haste levels we have atm.