There hasn't been a patch yet for Craglorn. I'm expecting that it will be pushed out sometime this week, if not by next week at the latest. I believe it is going to be this week just because they said we, the PTS testers, are going to get the content a week or some before they open up the PTS for anyone who wants to get in there and test. If they want to release it around May and give people time to test it they will need to do it soon.
Well, haven't played since last Thursday so I'm hoping I don't run into any of the lag/loading problems ya'll had. Good luck me. Q Q
Well a few hours ago, I hit VR1 on my Dragon Knight, and clocked around 3 days 10 hours played. In that time, the only bug I have encountered personally was A Graveyard of Ships quest in Coldharbour itself.
Also, for anyone wanting to play around with their build some more, I'd just like to mention that VR content is great for levelling skill lines! I was a tank/2H in heavy armour right up till around level 40, and I decided to swap to a bow/DW medium armour build (which works great, btw, for any DKs wanting to go bow). Within an hour or so of playing VR content, my newer skill lines surpassed my original ones, it's pretty fast.
"We must now recognize that the greatest threat of freedom for us all is if we go back to eating ourselves out from within." - John Anderson
For anyone interested they will be pushing out new patch soon: http://forums.elderscrollsonline.com...egaserver-4-15
Here is some bit of nuggets that should be shared:
Dungeon Treasure Chests – Based on feedback, we are changing treasure chests in instanced dungeons so that everyone gets a piece of loot regardless of who opens the chest. This change is currently being implemented and tested internally and will be released in a future patch as soon as it’s ready. Watch the patch notes for the news. Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.
I just got sent all my pre order items back on an existing character. Got all treasure maps back.
Happen to anyone else?
So guys, that's official:
"Currently users are not able to pay for the game with: Ideal, PaySafeCard, Webmoney, and Giropay. However, all other pay methods are excepted[sic!]."
Can you imagine the reaction of people who bought the game but cannot subscribe for it now? 75 USD for nothing...
While the treasure chest change is nice, I still think I would prefer if they were to be removed from instanced dungeons entirely.
Yub Yub
No store will refund the MMO game, and the above payment methods are never refunded by BethSoft. So they are screwed.
I got this too. Early Saturday and Sunday morning were fine, but as the North Americans woke up and hopped on it got worse and worse. This morning was just fine.
It's pretty clearly related to the amount of people involved. I imagine Zenimax isn't spinning up much support until they see how many people are actually subbed as compared to how many will be gone after the first month.
Also, to the guy asking how a sorc with just the resto staff heals; better than a DK or NB. I've got a veteran tank (not done any veteran dungeons yet) and I've done every normal instance so far in the game, was healed by only sorcs and Templars. I've got a sorc that just hit 13 and I healed the first three dungeons without losing anyone, and for my tank those were easily the hardest ones (although that might be because people didn't know wtf they were doing). Only had the first 3 skills in resto staff unlocked and was able to keep people up that way. Mana regen felt much better than my Templar healer in the beta, but Sorc does have a lot of mana regen talents (dark magic and lightning trees) to go along with the light armor talents.
Yeah that is what I think is happening, I believe they are putting us on their overflow because guild functionality and Cyrodiil is down for a lot of people during primetime on weekends. And overflow servers might just be the temporary cloud servers, but that is what I am guess. Because all three weekend days during primetime I had no access to guilds and Cyrodiil.
Guild went into Cyrodil Friday night. It sucks when one alliance has huge mobs rolling around in your 'home' and the other two can't do anything. We took 3 keeps and then our little 15 person group (there were randoms following us too, but meh) got absolutely rolled by a huge mob. It's boring and we are thinking about switching battlegrounds. There is no fight, they don't show up until they outnumber at least 2:1. That isn't fun.
-Pact on Dawn...whatever. Breaker? Star? I don't remember.
huh i'm in Auriel's Bow as Covenant, we can't seem to decide whether we want to win or not, this morning we had just 3 bases and no Elder scrolls, but within a few hours we had emperor and 4 elder scrolls at the moment they have lost all but 2 of the elder scrolls and 2 bases