So, I couldn't help but notice that there were a plentiful of talents which were reading "Gain X when you interrupt an enemy".
How do you interrupt? I don't get it.
So, I couldn't help but notice that there were a plentiful of talents which were reading "Gain X when you interrupt an enemy".
How do you interrupt? I don't get it.
By dazing or stunning an opponent when he/she is about to use an ability.
I believe the definition of a "interrupt" is very broad in GW2. An interrupt is anything that disrupts the player's action: Stunning, dazing, knockback, ect.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
Silly me, was too stuck with WoW, and was expecting "interrupts your enemy's spellcast" abilities, rofl. Could someone list what each condition does btw? I am kind of confused.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
Like this:
You can also interupt yourself by Dodging. Doing so in the middle of a cast will stop the cast and invoke a short recharge time on that ability.
http://wiki.guildwars2.com/wiki/Interrupt
An interrupt, in a general sense, is any action that prevents a foe from completing its current action.
- Daze
- Fear
- Knock down
- Knock back
- Launch
- Stun
- Pull
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I really did enjoy using Overcharged Shot on my Engineers rifle to prevent mobs from getting off their big abilities, but it didn't occur to me until now how big of a deal that personally is, being that I despised PVE interrupt duty as a Rogue in Wow.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Which is why I specifically said 'frost DK', and not just DK. The main DW cookie cutter build on EJ uses mind freeze (last I checked, which was early 4.3), which makes your interrupts free. Warriors also have talents to both remove the interrupt cost and increase damage after interrupting, but I'm unsure how they fit into the warrior specs.
Anyways, how about that GW2. The next necro build I'll be using includes a daze, so.. I'll totally have an interrupt and stuff..
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
Actually, Enhance Shaman were able to interrupt with Earth Shock back then, which while still annoying to use, was still more reliable than a Rogue interrupt!
Also, Enhance DPS was on par with Rogues back in Hyjal/BT. And that's only when the Rogue had a Windfury Totem in their group.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Wow forum is that way ---------->
How I Interupt? Well I Yell really loud when I talk and flail my hands around. This usually interupts anyone mid conversation. Works really well on my wife she never shuts up.