Originally Posted by
Serene
Tricks on tanks for initial aggro on mobs is absolutely fine. Even if threat isn't usually a problem it just ensures they don't lose aggro which is very important. On a fight like Warmaster where there are adds spawning fairly often it's not a bad thing to do. If he is giving them tricks in every other fight all the time, fair enough.
I agree that Rogue doesn't take much effort to yield good results, but using Demo Lock as an example of the opposite is bad. Sure, they have the hardest rotation, but they also currently have the highest single-target DPS in the game. That's just high effort high reward.
Also, Dragonwrath in FL wasn't anything close to balanced. 10% free DPS for farming easy content for a few months? Not to mention that Melee got s**t on ridiculously hard in Firelands that the only fight they really shined on was Majordomo HC, and that was purely because they could keep 100% uptime on the buff.
Of course Dragonwrath got nerfed. If it didn't and the proc rate stayed the same it would be so unbelievably strong because it scales with your gear. There were even arguments (though how accurate they were with their maths I do not know) that it would be good enough to start progression in MoP with, purely because of scaling.
Gurthalak Normal/LFR doesn't actually proc a larger % of a melee's damage than DTR. I'm not sure on HC but I doubt it'll be much more.
I will also point out that, below 25%, Shadow Priests are one of the strongest classes (Drain Soul beats it but requires standing still and channel time) and considering how much uptime you can get on your Improved Death (with 2pc bonus) if you don't abuse it that's your own fault. Oh, and you do realise that we technically stack CDs now to get our best DPS? -.-
Fire was so ridiculously OP that it made progression easy. Rogues have only become strong since they all started getting legendary, before that they were actually a lot closer to being balanced than Fire ever was.
No offence, you just sound like an angry teenager who is mad just because you want things handed to you on a plate. You somehow thought Dragonwrath was balanced in Firelands (lol) and you complain just because Rogues (who have a class specific legendary this tier) are very strong at the moment, and have to do comparatively little to get their DPS. Funnily enough, it was the same for every single caster with the Legendary in Firelands. Do your rotation as per normal, get 10% free DPS added on top of it and top meters on every fight bar Domo. Just because a Rogue's rotation is slightly easier than ours (which, if I'm honest, isn't that hard either) doesn't mean they deserve hate.
Just because we have one slightly worse tier (where we're still the strongest hybrid class and still bring competitive DPS and amazing utility to a raid) compared to when we were pretty much god-like in Firelands/T11 doesn't mean that Blizz hates us. Our nerfs were deserved and Melee needed to buff to compete with Dragonwrath. Imagine if the AP had stayed at 10%, melee would (again) be nothing compared to casters and the only melee you'd see in 10m comps would be Rogues as they have the Legendary to boost their DPS. It's just that simple. The fact that we compete with melee who have had their entire damage buffed by 10% this tier is proof enough on its own that casters were broken.