I cant wait to see some numbers =)
Armory : Fear@Cho'Gall UI Screen : Elv UI Wow Progress : Vindictive
Cpu : Intel I7-2600k Mem : 16gb Corsair Vengeance Psu : Corsair HX1050 Gfx : EVGA GTX 770
<Salute> Just doin my part, fellow rets. ..Someone has to help Blizz make sense of things..even if its with a bat and two back to back 5000+ character posts of "how to fix our class and what we think is wrong, or isn't working right"
All an all, I appreciate the thanks, glad to see my voice played a role to see all our's were heard, even if it has only been SoB and Judgment so far that have seen change.
Yeah, to be fair, in 4.2 when ret was terrible, on weeks I wasn't raiding with my ret's guild due to my work (MS prot), I was always topping DPS in pugs - in spite of the fact that my ret couldn't even out DPS half of my far less geared alts. And if ret's burst is like it has been in the past, an instance boss wouldn't stay up long enough to give a fair comparison of sustained DPS.
Did some normal mode raiding earlier this evening and have a log from Tsulong 25 to take a look at. Not gonna say it's representative of all the fights, but it's got a pretty solid burn phase where you mostly stand there aside from some minor movement, so for absolute dps should be ok. I can vouch for at least the top few spots being pretty solid raiders for class comparisons sake.
worldoflogs.com/reports/rt-nqyv0c0jv0fgpjc0/sum/damageDone/?s=928&e=1472
Sorry, can't post actual links yet. :P
Erlend's link: http://worldoflogs.com/reports/rt-nq.../?s=928&e=1472
Not really a great example, mind, given some people are doing barely over what you'd expect from an 85... And there's the 10k difference between one ret and the other. Likewise with the huge difference between the rogues.
it's back to melee.
So it is, a good day for us
Armory : Fear@Cho'Gall UI Screen : Elv UI Wow Progress : Vindictive
Cpu : Intel I7-2600k Mem : 16gb Corsair Vengeance Psu : Corsair HX1050 Gfx : EVGA GTX 770
Can't wait to see if it procs seals... since he said it is a melee attack with a 30 yard range, which technically it has actually never been... Judgement was actually a magical ranged attack for most of the past few years...I even remember it being bugged for a while in one of the last betas since it was using ranged attack power...
It won't proc seals. If your lucky it may proc censure but I doubt it, why?
Because judgement procing seals will reduce the necessity of BoG talent since you could just proc justice from it.
True, but then again BoG will only be used in 2s, who would waste points on a ranged snare when your teammates will probably bring one... also, while having to stop and cast Repent will be a huge pain in the ass, ultimately nothing in that tier of talents compares to a CC on 15 sec cooldown. That entire tier needs reworking, and Repent just needs to go baseline since it blows the other two options out of the water...
Again, they're revamping everything in Cata to make things more consistent in terms of mechanics. Adding exceptions would be a shot in the foot, design-wise. Besides, it would completely invalidate Burden o Guilt if you could simply apply Seal of Justice with Judgment. It might not be too late to redesign BoG, but I wouldn't count on it.
Nothing ever bothers Juular.
Judgment should proc Seals not just Justice and BoG should have the effects:
Burden of Guilt: Truth - Slows target by 50%.
Burden of Guilt: Righteousness - Slows target and it's closest two for 60%. (Halved effect on players)
Burden of Guilt: Insight - Interrupts casting for 1sec.
Burden of Guilt: Justice - Roots for 2 sec.
Last edited by Veliane; 2012-08-02 at 09:18 PM.
Judgment on live is a mish-mash of mechanics layered on top of each other... In this sense, I hope it stays as it is on Live (although I think it would be more elegant to just keep it as a spell you could use while silenced, like Dispersion). Again, Judgment applying Seal of Justice would make Burden of Guilt completely redundant for Ret, and that's a Bad Thing (tm) in the current design philosophy.
Nothing ever bothers Juular.