As the title says, does WoD bring new sliders to adjust, new console commands to input, new limits to the extent that we can change the current settings? I'm currently using this macro, split into two:
Code:
/console shadowTextureSize 2048
/console ssao 1
/console ssaoBlur 2
/console terrainMipLevel 0
/console horizonFarClipScale 3
/console groundEffectDensity 256
/console groundEffectDist 600
/console groundEffectFade 1277
/console farclip 1300
/console skyCloudLod 3
/console spellEffectLevel 100
/console waterDetail 3
/console ffxGlow 1
/console sunshafts 2
/console particleDensity 100
/console fxaa 1
Wonder if I should use CMAA instead of FXAA. I suppose I could just take that line out and adjust it in the Graphics menu. Which is better?
If you're curious, comparison of Low w/max view distance, Ultra, and Ultra w/macro used, in that order below. Note the density and distance of the grass, and the shadows in the trees. Not the best spot for comparison, but it works.
Also, any commands that'll touch up the macro would be appreciated.