Originally Posted by
Arctagon
First a few remarks and questions pertaining to the guide. When I first saw this guide, the formatting and structure was horrible. Very good that you, Epitacx, edited the guide further. I was beginning to wonder whether that was intended to be how it was actually going to look. :b
Under the talents section there's a line that says:
What do you mean 'if you have a spellcaster weapon'? What does that have to do with the talent? Or is it pertaining to the OP stuff in the beginning of the expansion? If so, you might want to remove it, as it is no longer true.
Regarding the trinket list in the guide, how do you simulate trinkets only? I'm not very familiar with Simcraft, and I can't find anything about this. Also, are the Cataclysm trinkets really that good compared to the MoP trinkets? That seems weird. And why are some trinkets listed several times? Are the two pictures of the trinket results different in any way?
You mention PP several times. What does this stand for?
Moving on to questions regarding Feral in general. I haven't been active on the theorycrafting front, or even paid much attention to discussions on the Internet, since Cataclysm, so I'm not entirely up to date with everything.
- First of all, does anybody remember what the 4-set bonus on T13 was? When I logged in for the first time after my break, after Mists had been released, I noticed that the 4-set bonus had been changed, but I just couldn't remember what the previous one was.
- FB, is it worth using above 25% boss health, yes or no? If yes, how much time must there be left on Savage Roar and Rip when using Ferocious Bite in order to not having them drop?
- Is it worth letting Rip drop in order to get in an FB? If so, at how many seconds does it break even, i.e. how long can Rip be down before it turns into a DPS loss?
- Is it worth using FB during Berserk? I assume that it is, as long as I have SotF, considering the energy gains.
- How long is it worth having Rip down waiting for TF to come off cooldown? Also, is it worth clipping a normal Rip with a TFed Rip, or is that still sketchy, like it was in Cataclysm?
- Is the DoC rotation still optimal? It seems like it is, but last time I read about it, it was very difficult to execute it perfectly in a raid setting.
- Situation: Thrash is already up on the boss and you get another OoC proc; I assume this will go the combo point generating ability and not to applying Thrash again? That's what I've done so far, and I suppose one doesn't want to wait for Thrash to hit that window where one can clip it before using the OoC proc to refresh it (seeing that one doesn't energy cap during that time), as one is running the risk of getting more OoC procs during that time, thus wasting it.
- When cleaving, I find it difficult to keep Rip up as Swipe doesn't prolong Rip. Is it worth using Shred as a means of preventing Rip to drop here? Nonetheless, I'm sure the 4-set bonus will come in handy while cleaving for this exact reason.
- In Cataclysm, it was worth to wait using TF until Berserk came off cooldown, if Berserk had a given amount of seconds left or less. Does this still hold true? If so, how long is it worth waiting?
I think this is everything I have on my mind right now. If I remember that there was something I forgot, or just come up with more, I'll post it here. Thank you.