At least with HL3, Valve never stated it was in development in any way. They just went along with the meme.
SC is just a bad joke at this point with the fact that, while they did release something out there, anything else is moving at a glacial rate. Even most MMOs do not take this long in development. By the time anything substantial releases, it will be over 20 years after the game was announced. It will be legally allowed to drink if it were an actual person.
Yeah, no. Just one post earlier you said game studios rarely say anything AT ALL until its actually nearly ready. Which is a far, far cry from them giving "details about every single aspect of a game". In other words, it took two more posts from you for this to blow in your face in yet another stellar spectacle of self-awareness:
Which, on top of the ironic part also reiterated that your pre-goalpost movement point was that game companies don't say anything until shortly before the release. With a specific time-table of 1 year of release in this case.
In more "whats it like being forever ignorant and wrong in all assumptions" news, you're so alternatively knowledgeable about anything you don't even comprehend the difference between a publicly announced release date and an internal time table.
there are still ppl throwing money at this game, the last time I checked during one of the last sales I think the 3k capital ships sold out, not sure how you sell out of digital assets but yeah. I don't think this game will run out of funding any time soon. some ppl are just fully committed to seeing it succeed. I dunno if the game is too big to fail, I think they only have to do a sale on shiny ships and its funded for another year.
perhaps one day it will reach a version that is enjoyable to actually play, have it be persistent with the ability to generate interesting emergent gameplay. I'm not holding my breath, but I think they'll eventually have something that is worth playing. its obviously just going to take an inordinate amount of time to get there.
I was interested in SQ42 when it was going to be co-op but they scrapped that idea. so it never really interested me, I don't have it, the PU is what ppl hope has some sort of long term re-playability. currently I have more fun in Eve in terms of having an actual impact on the game world. the game play loop of SC just felt kinda bland the last time I played the game. this is coming from an eve player, a game notorious for being kinda bland out side of pvp. at least the game world feels lived in and actively churning away always moving toward something. I don't like sinking lots of time into games that are still getting progression wipes. I like the early wipes in tarkov but i think i've done 7 or 8 wipes in tarkov and I just can't keep doing the grind over and over.
Last edited by Heathy; 2023-06-26 at 06:06 PM.
I was curious about this game several years ago but eventually lost interest in it because the ridiculously long development time.
I am fully aware that good products take a long time to develop but i don't think it's wrong to say that something sketchy is going on here looking at how many delays,road map changes etc.
I'm going to play Starfield when it's out. Doubt its going to be "perfect" but i don't expect it to be either ,if it provides a good story and fun exploration elements i'm set to go.
Biggest red flag was when they stopped talking about their work. The crowdfunding project was justified on the idea that the game development should be transparent and open to the backers. During the early days, they were talking to the backers showing every step of the process. There was even a Youtube series of videos showing them coding the game. Then, around 2015/2016, they stopped being open and the only info on the project we got were the monthly emails. And then they went dead silent on the state of SQ42 and banned people who asked questions about it.
Does anyone else remember when planets / new systems were taking so long because they were developing custom tools for planet design, and once they had these tools they'd be able to shit out new planets in days, and development would really speed up?
What happened to that? Why is there only one system still?
I love the post after the 2nd one when a person calls them out for what they are. 6 years ago and dude still has the freedom to post constant nonsense all over the forums and isn't perma'ed. I mean I'm fine with the no-perma, it gives me comedy. But it is kinda absurd.
I remember how much that handmade argument made me laugh though.
We know that they've made at least 2 planets in the Pyro system, but they can't be released because of the current servers can't handle anymore planets. They actually had to remove one planet a few years ago because it was too much for the servers.
If the server situation is ever fixed, then the biggest bottleneck for new planets will be creating assets to plop down on the planets. They can't just reuse the stock Stanton outpost structures over and over. Pyro is introducing a brand new outpost tileset (the Tatooine-esque sandstone structures) but again it takes time develop a tileset. It takes CIG at least two years to make one city.
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Also, right now the tools to create planets are incomplete. We still don't have roads or small towns. They just implemented a river last year. No waterfalls yet. Biomes such as volcanos are missing. No wildlife. Whenever these features are implemented, CIG will have to go back and update all prior planets to add it, and the more planets they add the more work it will be to go back and retroactively update all of the prior planets.
This makes a lot of sense to me. It's pretty hard to add towns and roads to games. I've never seen it done before, so it makes sense that it's taken them ten years to work out how to manage it. I have nothing but confidence that they'll get their tools completed and really crank out re-completing the current content, since they'll never actually be able to add any new content, if it even exists.
This scam is so good because it's almost a complete scam but not quite. They probably allocate around 20% of the revenue they make selling digital ships to game development and siphon off the rest. That way there is at least something and it's like a carrot your backer donkeys can never quite reach and keep giving and giving and giving.
The game is at this point a total disgrace and nobody should give it any more money.
Ehhhhh, I don't think this is a scam. They are developing it in a very misguided manner, but they are developing it, and it's immensely expensive. Someone linked the numbers previously, and it's ridiculous.
What this is, is a neat combo of rampant feature creep and sunk-cost fallacy. An unchecked ego in a quest for perfection. And it's going to end up a mess, because of it.
But yeah, nobody should be giving any money for this.
Sorry for the late reply ,life happens.
Well then, if what you just typed is true then there is no doubt something sketchy is going around there to say the least.
I have not spent any money on the game myself but i must admit i feel quite let down and disappointed it came to this. This is either one of the worst managed projects i heard of or a really sketchy business model to squeeze the fans of all their worth.
I think a better approach would be to release a stable and playable version of the game with the content they have while gradually adding more planets and other content through the years.
I mean damn man the game has been in the works since 2012 if i recall right ? Even if the game releases today,i wish i had the time to dedicate towards video games like i had in 2012.
Oh well, as i said previously, i think i will just chillax and try and enjoy Starfield ( hopefully it turns out to be an okay game, at least it has a release date... )
They give more than enough details on the development of both SQ42 and the MMO, just because you think otherwise doesnt change those simple facts, they even stated to the community a long time ago they will not release anything that could spoil SQ42, they are more open about development than any other company, they are the ones who decide what is relevant for you to know.
STAR-J4R9-YYK4 use this for 5000 credits in star citizen