New update:
* Fix colors (red means enchanted=false)
* Add Class icons & class name colors
* Implement Sorting
* Enchant counting
---------- Post added 2012-10-12 at 01:03 AM ----------
Hehe, I know what u mean, I will try to fix IE, shouldn't be too much of a problem.
Awesome. *looks* so much slicker then last night. Sorts like a champ too. (love that you did every category, to make for easier importing into guild info)
Spec (or role?) icon next to class icon would still be nice. (with class/spec text on mouseover for both)
Guess I'd have to bring up pvp gear too, but I'm not sure what functionality you're given in that regard.
I like it, it's clean, fast and conveys the needed information. For the IE8 problem I wouldn't invest too much effort. As a web developer I developed an upgrade or die attitude lately. It's not too much to ask to use use a browser that's not over 3 years old.
That would be useful, but a lot of times people won't always log out in their main spec, but will look into it,
Maybe adding 2 spec icons would be good, and activated spec would have a glow or something.
---------- Post added 2012-10-12 at 02:19 PM ----------
Hehe, yes I agree with you, but as you can see somewhere in this thread, corporations limit what browsers their employees can use, and this is the main reason developers keep having to support old browsers.
Last edited by kronoss; 2012-10-12 at 02:22 PM.
Disagree here too. If your client/employer specifically asks you to develop for some old broweser then yes. For some fan project for a MMO you do in your spare time, I wouldn't. Web developers had to put up with IE6 crap for such a long time and now that that abomination slowly fades out of existence the cycle starts anew with IE8? But that's just a personal opinion, if you want to support these poor corporate souls, it's your time and I don't want to derail this thread.
you're preaching to the choir
actually pretty awesome thanks
smile!! Hearts loves you!!
Anyone else noticing their armory page isn't actually showing any sockets or gems?
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
Dang...now it doesn't work at all on this outdated IE lol. I agree that you shouldn't be developing for this garbage either. I'll check out the changes when I get home on Chrome and it will make my raid invites a lot easier this weekend.
Really cool site. I'll be linking it to my GM so he can use it for quick checks before raids.
will you be able to implement a way to track raid attendance?
As the expansion has been out for three weeks or so now, ilvl at this point is an significant indicator of how much effort one will put into playing their character. If they can't even get into LFR by now, they aren't likely to be raid ready in the first place. The rest I completely agree with. (but I'd also toss in "resource management" and "awareness of off-healing capabilities.")
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
Is anyone else having issues with this basically never pulling updated information? Mine was still showing a significantly lower iLvl from my character who had been logged off and on several times over the days before I checked it last.
Can the OP/creator give any insight as to how this pulls the information, because it doesn't seem to synch with the armory?