I logged in today and tested Rabid and instead of giving 25% attack power for pet it now gives about 41.25% attack speed. Bug or intended nerf?
I logged in today and tested Rabid and instead of giving 25% attack power for pet it now gives about 41.25% attack speed. Bug or intended nerf?
Last edited by mmocfd1b0ab5a3; 2012-10-12 at 09:39 AM.
Yup that's a nerf to BM directly (less damage on kc and bite) and a nerf to Surv / MM "burst".
Ok? it's still a nerf to BM dps because our main way of generating dps is through Bestial Wrath + Rabid + Kill command, assuming this is a 1:1 change 25% ap to 42.5% attack speed, BM dps just fell while surv and mm did not. The only thing that changed for surv and mm is the amount of burst.
Actually it is probably an overall nerf because trinket procs + rabid scaled.
Readiness is the core problem of this all, it basically allows for double everything(except for Stampede). And Now that BM has it, GG(Anyone remember 3.0?).
I'd say: Make Readiness not reset BW anymore, buff BW otherwise(maybe you get more +% dmg done instead of pet?), buff overall sustained DPS, it's not fun to see a recount jump to almost 200k and them plummet to ~70k with also over 190k Kill Command crits during the first 20 seconds where a normal KC probably does 70-100k damage on crits.
Problem is CD stacking. I got Engi Gloves, Scope enchant, potion,DMC trinket and Heroic trinket, all give Agility, woohoo! I get over double my Agility from procs during the initial burst(20s). This same goes for PvP, I don't wear any PvP gear, I just go in an Arena with a friend to get CQ cap, choose target, press the magic buttons and most classes are dead in 3-4 globals. And I have all my procs up basically doubling my damage again.
Well, going from highest DPS on Kings to 11th appears to be a hell of a nerf. This just pisses me off.
"Hunters view nature as a force with which to ally. They spend much of their time with an animal companion. The bond that forms between the two is rather strong. To attack either is to bring down the wrath of both. With powerful attacks in melee and at range, and a friend willing to put its life on the line at your command, the Hunter makes a potent addition to any group."
Yay for massive PvE nerfs to bandaid fix PvP issues that everyone and their computer-illiterate grandmother could have seen coming months ago!
/obvious_sarcasm
it won't be much of a PvE nerf as it is PvP... it does kill rabid stacking with lynx rush though
Last edited by Shinzai; 2012-10-12 at 09:18 PM.
on a sidenote, does this just make AmOC even better than LR in PvE, as BM?
aMoC is better than LR since the change of applying BM mastery to aMoC
its also been in the game a few days... people are just now noticing there was a change in the skill not a change in their DPS... CLASSIC knee jerk reaction from people who don't even know how it changed things just that its changed and in the minds of simple people change = nerf.
I don't see these changes my rabid is still the same on all my pets
I want to have a child and use it as a pulling tool in dungeons.
Last edited by DarkSkar; 2012-10-13 at 04:58 AM.
Do you only come on this forum to call everyone an idiot and flaunt how much better you are?
This has not been in for "days" and was changed on the Thursday restart. Also, this is not increasing haste, only attack speed. This is a direct nerf to BM hunter dps. After testing and spreadsheet, lynx rush is now not worth getting in survival / marks at all. Our only option is AMOC. Even if you get Lynx, it's a waste of gcd and net dps loss.
Last edited by Libertarian; 2012-10-13 at 04:17 AM.