So I might be late to the meeting, but am I the only one starting to get the impression that we're not just being ignored, but that Blizzard actually just has no idea what to do with rogues to bring some life back into the class? The last fix was the legendaries, but now they're faced with actually addressing mechanics and they've just got no idea what to do, especially since they gave the easiest fix, player oriented combo points, to monks. I mean really, stealth aside, is there any real mechanical difference between a windwalker monk and a rogue with player oriented combo points?