My guild is alrdy 6/6 on Vaults normal. I been in there in all the kills. I play a WW monk and i just wanna say that being melee is kinda challenging right now. With all this retarded anti-melee mechanics from the boss encounters. I really dont know what the fuck was blizz thinking when they design this fights. I can see range classes just standing in one position the entire fight and doing almost everything. For a melee to actually trying to compete on the dps, we need to be on the top of our game. We cant miss a cd or in my case a roll cause we are done basicly. I dont know what everyone else thinks but im tired of this anti melee tiers where u see a affli lock top the meter on a multi dot encounter and talk shit about how bad all the other classes.