Originally Posted by
Iry
There should be a baseline single target damage that all DPS classes are capable of attaining. From that baseline, certain specs should excel at certain types of fights. A hunter spec might excel at single target above the baseline, a mage spec might excel at true multi target AOE, and destro spec might excel at cleaving. Nobody should be forced to change specs unless they are in a cutting edge progression guild, but specialization can and should happen such that certain specs excel at certain fight mechanics. This is already the case. Destruction warlocks just need to have their specialization cemented. If someone wants to change specs between boss fights because it favors a certain fight mechanic then they have that option, and options are good.