I know this, I too was looking forward to see how entirely new lore would fare. Turns it didn't fare well for me, which was my point. Everything is *too* foreign. My favorite parts are easily the Horde/Alliance parts of Jade Forest/Kun Lai, so I'm eagerly waiting for 5.1, which may give Pandaria the Warcraft coat of paint it is missing. Glad it's working out for you and the rest to whom it's working out.
EDIT: Nothing wrong with the asian theme itself, just that it's too detached right now. Pandaria's own lore is interesting within itself, but compared to Warcraft's other lore it feels like we're going through Naruto's filler episodes while waiting for the series to get back on track.
Last edited by Zuben; 2012-11-03 at 03:28 PM.
Nope love it, but then ive always liked asian architecture and such. Guess if your not into that kind of thing it would get boring.
The theme doesn't bother me although the music irritates the living hell out of me, though I guess I should be glad its not mariachi music.
(Plz god don't ever let them add a Mexican themed race)
"In life, I was raised to hate the undead. Trained to destroy them. When I became Forsaken, I hated myself most of all. But now I see it is the Alliance that fosters this malice. The human kingdoms shun their former brothers and sisters because we remind them what's lurking beneath the facade of flesh. It's time to end their cycle of hatred. The Alliance deserves to fall." - Lilian Voss
I like the new zone design , less depressive than the new Cata zone
But I just can't stand the new music of this Xpac, everything is mute.
People have selective memory
I like it and I really like that it all seems to fit together. Unlike cata where all the high level zones felt disconnected and like they had nothing to do with one another.
I am not a huge fan of the Asian theme; however, I am a fan of this expansion (a bit contradicting).
It has worn me out as well, but I am SUPER CAPSLOCK SICK OF BEER REFERENCES. We get it! Pandaren drink beer, but my god is that a worn out trope in this game or what?
It was overkill with Dwarves, and I only play dwarves, but this is just ridiculous. It is like being with that one guy who gets around someone and JUST CAN'T LET SOMETHING GO.
Highly skilled sharpshooter, effective against air units. Can gain the Long Rifles upgrade.
Indeed. Like those buildings on giant mushrooms, why, I remember when I went to visit a similar temple in real life...
And then there's those etheral "buildings" with lazers and electricity everywhere, just like real life outer planet colonies.
And let's not forget Tempest Keep. Ignoring the fact it's a ship, because this is a game, if you'd ground it you'd see buildings that look like that everywhere in real life. I mean, seriously, giant balls of energy suspended around and a lot of archs added with giant crystals coming from the roof. Everywhere I tell you.
And the cultures of Outland! The sporelings, they're so much like... aaa... celt... druids? Yea, celtic druids. Coming out of mushroom pods, totally copied out of real life culture. But they didn't appear that much, on the other hand those blood elves and their architecture and their culture is so real life it's stupid. I mean, their buildings look like oriental stuff with gold on them and they are so much like rich people obviously. Including the magic drugs.
The dragon soul is a ripoff of the one ring from Lord of the Rings.
I dont really have any problem with the architecture style in MoP. Only 2 zones - Jade Forest and Valley of Eternal Blossoms are heavily filled with Chinese traditional architecture. The others are very rural with only a few Chinese structures. Dread wastes is purely original except for the wall which goes along the entire continent. IMO Pandaria is much better than Northrend. I hate snow and there is a lot in Northrend, Borean Tundra is depressing as well as Icecrown and Dragonblight, and Sholazar is just Ungoro Crater 2.0. It was also depressing to go from the nice detailed TBC architecture and gear to the crude viking buildings and gear in Wrath.
Of course nothing is as bad as the Egyptian Indiana Jones ripoff that was Uldum and I like desert zones.
---------- Post added 2012-11-03 at 11:15 PM ----------
Blood elf architecture is Middle Eastern/Turkish. But the other ones you mentioned do not exist on Earth.
I agree that the Pandaria lore is somewhat tepid.
Hopefully, upcoming patches which bring the Horde/Alliance conflict into focus will provide some more interesting storylines which tie back into Azeroth lore.