Originally Posted by
Sakpoth
I wasn't aware that your dots wouldn't do increased damage after you left the weak point circle and I have therefore been running through one leg while dotting it up and then run to the next leg that I stood beneath and nuked. I checked the logs from last Wednesday and it does indeed seem like the first leg did not get the damage increase from Weak Points.
This is kind of annoying because this means there is no way for us to know how and when our dots update on damage modifiers without testing it out first. Generally our dots have used to save modifiers on ourself upon cast and update on modifiers on the target on each tick, however with with Weak Points being a debuff on us and dots being updated on tick instead of cast, this rule is now invalidated. Make sure to watch your dots in the future, it seems that it might now start updating dynamically on self modifiers at any time.