Originally Posted by
NightZero88
Slightly stealing this thread. We had our first few attempts at this boss last night after we killed blade lord but we were noticing some issues. We were running with 2 tanks, 3 healers, 3 melee and 2 ranged. Our problem was that when kiting around the very outside of the room we were getting times where his legs would be outside of the map and could not be hit by any melee or ranged. How do you guys combat this issue? Are we just moving to slowly around the outside?
Secondly, even with 3 healers we were taking a crazy amount of damage (no it was not crushes, those were only done during swaps) that with 3 healers everyone was always very low. I would assume most of the raid is in Ilevel 480ish+ gear. Do we just need to step it up?
Our raid comp is: Prot warrior, prot pally, rogue, fury/arms warrior (not sure what he was running), BM hunter, affliction lock, mage (not sure what spec he was running), resto shammy and two resto druids. We have a good comp but on our best attempt which was only to about 60% we were 90k DPS (assuming it was 530k) from beating the encounter. Our prot warrior doesn't have a great DPS set but our prot pally does so I was thinking of making the rogue tank with feint along with the prot warrior to add another DPS. That being said does anyone have numbers of what these classes should be pulling DPS wise? I know there was a nerf but I would think a rogue should still be pulling upwards of 120k+ DPS on the boss. Also, does anyone have any tips for our mage? His DPS was pretty low even though he can just stand still and nuke the boss.
Lastly, we've done 4/6 MV, 2/6 HoF, should we go back and try and finish MV and maybe do some heroics before continuing on with HoF?