Originally Posted by
madrox
I generally couldn't care less about nerfs usually -you are up one patch then down the other- but the attitude coming from the commentary behind these changes to Shadow has me concerned. First, because of people having complaints in PvP but not being able to put their finger on the problem, they nerf a bit of everything; healing, damage, survivability and utility. Realising that maybe it was a bit too much they give a buff to damage which was already needed from a PvE perspective and tht could have been that. But, yet again to nebulous PvP concerns, they basically take these buffs to damage back. I have no problem with nerfs if they know what they are nerfing and why, but right now it seems we as players of the Shadow spec are suffering because the devs lack a clear vision of what we are about; right now we are the DoT spec whose DoTs can't be too strong due to multidot cheesing, we can't have too much single damage in case we have too much burst in PvP, the hybrid spec who can't be seen to do too much healing