While the new models are looking awesome and everything seems to be fine I want to discuss the layout of the raid itself.
If you haven't seen it by now, here are some datamined maps: http://www.mmo-champion.com/content/...-Build-16408#_
It's looking like it will be one big tunnel in one direction without any optional parts or branching pathways.
The watery-area seems like it may be kind of cool but somehow I don't like how the whole thing seems to be shaped. That's about the only thing I don't like about T14. Everything's great but it's like one big hallway. That's what set Ulduar, Naxx and ICC apart from the other dungeons.
What do you think?