What? You do realize that your achievements are cross-server already, right? I'm looking at a character I made on an "alt server" and she's got the same achievement points, access to most of my titles and the parts of Loremaster I've unlocked. If there was a vendor that simply checked if your account had turned on "Polished Breastplate of Valor", then account-wide heirloom licenses shouldn't be a problem at all.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
Yeah bros it's so hard for Blizzard to implement cross server items with hundreds to thousands of workers currently under employment that can program a shit system for a horrible game like Bli$$ard and Activi$zion. Of course you retards always slurp up every turd that Blizzard shits for you, just like how PvP in D3 was scrapped because it didn't meet their 'standards', aka they couldn't figure out how to jew you people out of more money.
Stay free fucktards.
Bullshit,the number 1 mmo,the one making the most profit in the market can't make sure a bunch of items are available on all your characters account-wide?
When they say making new models takes a lot of time and the number of people qualified to work on those are limited,I almost believe them.
But this really...
Guise remember that time that Blizzard cannot into crediting items into your account and having them flagged to your account oh yeah I did. Bros account wide pets, we can do that, account wide items, guise that's too hard
Guise we've programmed cross server raids, cross server account pets, but we just can't seem to crack cross server items, what's going on you guise has our outsourced Korean labor ran out of fresh ideas
Don't assume there can only be two possible answers, that is narrow-minded in the extreme. I'm not one for having wild or crazy theories so please don't assume one is part of my reasoning. I believe blizzard is capable of creating and implementing such a system. I believe that the number of people who use the server transfer feature SOLELY for the purpose of getting heirlooms across servers are such an insignificant part of the people who use the system that blizzard would not be able to even find a noticeable difference in their profits from server transfers.
So please stop projecting your paranoia onto me, you can keep your tinfoil hats I really don't want one.
I believe Blizzard is NOT holding it back for money from server transfers, which is what I quite clearly stated. I am dismissing your original claim by providing reasoning as to why it is illogical to consider money being the issue in this situation. In essence I am arguing against you, I don't arbitrarily say your argument is invalid. I provide reasoning that shows your argument to be invalid. Your argument (as I understand it) is as follows "Blizzard refuses to implement a system that allows you access to BoAs to any character on your battle.net account because they would lose a significant amount of money from server transfers". Please correct me if my understanding of your argument is flawed.
You said this perfectly. It isn't as simple as everyone might think it is. There are always a ton of features we as players want implemented, unfortunately these all take time. Time figuring out how to make the changes, testing it, how will it change game play? Is it feasible, etc. Blizz needs to go down the list and choose which are possible now, and which they need to postpone so they can focus on more pressing issues. I would love to be able to send my heirlooms cross realm, but I know it takes a bit of work and am willing wait.
What reason are they holding it back for then? It has been over four years of players constantly requesting this feature during which time they have managed to develop a system to transfer entire guilds from one realm to another. They have, also in this time, developed expansions based on players supposedly wanting the old world redone, although I know no one that wanted this change and do not recall seeing one forum thread requesting it, and another based on players wanting a whole expansion based on Pandarian despite the majority of them having not played WC3 or even got to the bonus part when Chen Stoutstorm is.
I'm not saying that no one wanted these ideas but I'm willing to bet if you were to look through the official forums as well as those of fan sites the desire for cross realm heirlooms would far out weigh those for guild transfers, a revamped old world or, even, Pandaria.
I would imagine that developing a cross realm heirloom system is much less work than an expansion so why are they unable to provide, us, the players with something most of us want?
http://en.wikipedia.org/wiki/Confirmation_bias
You are dismissing information that does not agree with your argument and using false assumptions as a basis for it. The anecdotal evidence you provided is near useless due to it being a miniscule sample size. You are assuming the majority of players do visit and post on the forums, that is false. You are assuming that the majority agrees with you on wanting the ability to mail heirlooms cross servers, you do not have the information necessary to make such a statement with certitude or have not provided such information if you do possess it.
As I have stated multiple times I believe they have other projects to work on that are much higher priority due to them having higher relevance to a larger number of people and do not wish to detract from those projects for such a minor feature. I am stating my opinion and saying it is such, I am not trying to masquerade an opinion as fact.