Originally Posted by
Pann
When the new content is released the old becomes obsolete because people have already consumed it, if the only thing keeping the content relevant is gear then that content has surpassed its shelf life. Forcing people to continue to run the first raid tier in order to experience the second or third tier has nothing to do with keeping it relevant it is about keeping development costs to a minimum. I am already at the point that would rather have something else to do than run MSV again, I do not want to have to run it in three or four month's time and I most certainly do not want to have to continue running it on alts in a year's time when we are in the inevitable lull in content between the final tier and new expansion.
There would be no need to put any new dungeons on a separate queue as they did in Cata, having a random queue of two or three dungeons is a terrible idea as people have the ability to queue for them again and again thus it is possible to fully gear a character within a day and it only serves to accelerate the rate at which players become bored. If they added new dungeons to the existing pool, as they did in WOTLK, players would be able to run the dungeons once a day then would have to take their chances on one of the new HCs popping from a large random pool.
When a new patch is released they do not delete the old raids so how does the amount of content shrink? There is nothing to stop you from running the old content whenever you want.
Bribing players to run old content with additional valour, gear drops, etc is no excuse for not developing new content and only shows that content has become stale. It is a shame that so many players (and I include myself in this) will accept content that is past its sell by date simply because we are after some gear.
You say that you want a massive set of content outside raiding yet you are supporting them releasing nothing but a few more dailies.