Currently, according to me at least, the following are the current 'hot topics' for 5.2
- The new face of Arcane: Arcane is getting some attention (finally) and if what GC has said recently is any indication, it seems to be moving in the right direction. That being said, the changes are big and not on the PTR yet, but this is something I will be tracking very closely. Too bad that it seems we will have to wait another week or two before the new arcane makes it to PTR. I REALLY wanted to test it out
- Blazing speed. Its been 2 patches now and we are still stuck with the rather sh!tty "replaces blink" version of BS. That being said, GC has said multiple times that they are still 'iterating on it'. SO I'm pretty sure a new version is coming soon and this is one of the things to keep an eye out for. The new BS has a LOT to live up to being in the talent tier that its in and given what its trying to do (replace blink? yea you better bring something pretty awesome to pull that off).
- The level 90s. Apart from a few nerfs here and the *new* invocation there (which, btw, I'm not sure I even like since it has the ability to be extremely under-powered in some situations but completely OP in others - esp when you switch contexts from PvE to PvP). That being said, I am almost 100% sure the current state of the level 90s will not be going live. They just do not compare right now so I am positive we can see some changes to them. e.g. why would a fire/frost mage take the current PTR RoP over current PTR Invoc? Both give the exact same dmg buff for the exact same casting cost, but one leaves you immobile and the other doesn't. Since fire and frost dont care about mana, that part of the talents is pointless. Its examples like this that tell me that they still have work to do for the level 90s, which is good, since those talents need to be looked at badly.
- The Fate of the Welly. A lot of drama about FoF and Nova and what Welly means for frost. Imho, I never liked the idea of a permanent pet, in fact, it is one of the things I DON'T like about playing frost. If we remember back, welly has always been a CD, even back when it was on the Archmage in War3. I wouldn't mind welly getting a boost to its damage but being made a powerful CD. I just don't like the idea of a mage 'pet' spec. Taking petnova off the Frost mage's rotation is a good move imho. Frost already has waay too many tricks over the other two specs (which is why even though people like to b!tch and moan, Frost is still dominating the other two specs in both PvP and Challenge modes). That being said, I think the story of welly as far as 5.2 is concerned is not over. I actually wouldn't mind if the War3 Archmage's version of the welly made it in game. For those who remember, you could have 3 wellys out with the Archmage, but it was still a CD and had duration. Something like that might be pretty cool.
All that aside, we have had 2 ptr patches now with no changes for mages. Lets hope the next patch brings some big ones. I want to get testing properly.
Along with this, there are a few things that I WISH they would look at. These are things they haven't mentioned but are issues I think they really should take time to look into.
- Slow. I'm sorry lil'nubs but slow sucks. It is the ONLY thing Arcane gets and it really just cannot compare to the toys Fire and Frost gets. Slow needs a complete revamp. It needs to be something that actually makes an impact for Arcane since right now its a complete joke. It needs to be made into a central mechanic for the spec.
I am convinced that the uselessness of Slow is a major contributing factor why Arcane as a spec is failing in both PvP (Arenas and rBGs) as well as Challenge modes. Arcane will continue to suffer in those domains until Slow gets some love. You can quote me on that. I lolled at the statment by GC where he said he let hunters keep silencing shot because he wanted hunters to bring something to the table and not just be the class/spec that says "we bring burst", when that is EXACTLY the situation Arcane is in right now. The whole reason Frost and Fire are used over arcane is since they burst just as hard, but have a ton of other tools that make them more than just zomgdps.
- Greater Invis. I want to use this talent. I want it not to suck as hard as it does. If nothing else, fix the bugs with the talent. Right now whether it even works or not is a crapshoot. They NEED to take a look at this and make it work. To start with, make it clear dots, not just 2, but maybe 4 or even all. Next, fix the bug where it sometimes does nothing at all (and no, its not because some projectile is mid flight, sometimes it just really doesn't do anything).