Originally Posted by
Nyaldee
I'll start with stating that you're retarded douchebag, simply becouse you're.
1. It was obvious from beta that locks won't be a FOTM pvp class and all FOTM rerollers actually rolled SPs, Mages and Warriors.
2. All classes communities are the same, stop thinking that you belong to something special becouse you play warlock.
3. If you're ready to play a gimped class just so more peoples (becouse they aren't all kids and it isn't bad to be a kid and average kid probably have more brains and play better then you anyway) reroll from it then you're beyond help and i dunno what for i'm posting it anyway.
4. Saying that locks survived Cata!!! just shows how much of a scrub you're becouse we were top dog class during wholle Cata expansion.
This post was simply too agravating...
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Tbh right now i've no clue how Blizz can fix warlocks in arena setting and whether they're going to aknowledge that we've some glaring issues. I completly agree that rogues, monks and dk aprising will bring more hurt to us then it'll do us a favour - ofc we'll have a choice to play with rogues or dks once again, but overall both this classes counter warlocks and increasing melee participation will flood ladder with all possible cleave variants that will be hard to live long against.
Imo pushing locks from passive to active defences was the worst decision made by blizzard. That concept works for mages becouse of their dmg avoiding ability so they avoid dmg for a period of time and when they're at death door they have cds to use, also all cc they've provides them with burst opportunities. Things are entirely different for locks - we take dmg, tp and couple sec later enemy is already on us (becouse of through the roof mobility melees have) and milk us and healer out of cds in no time. Shortly after we die.
This season bloodfear was the only thing (exept prenerf demo burst) that was carrying locks, allowing them to snipe healer with instant cc and put counterpreassure. As it looks for next season training locks will lead to easiest victory ever becouse it'll fully negate locks CC potential on healer and dmg dealing capabilities (dot whatever with SB:SS, it's not enough dmg to preassure enemy healer).