Originally Posted by
Mad_Murdock
While some may like a couple of dungeons this long, I'm pretty sure 99% don't. I mean, all I see in Dungeons and LFR these days is members of the world's largest guild. You know them as team GOGOGO! Had one of the tanks throw a hissy fit last night in LFR, because they tried to skip the 2 big adds on the way to Amber shaper and got pulled. "OMG NOOBS! we don't need to pull that trash". I can't help but giggle at people raging because we have to spend an extra 2 mins killing trash.
Then there are the people who pull the boss, before the last add hits the ground. Sometimes I even ask why they can't wait an extra 60 secs and I get responses back like. "I waited 55 mins in que, I don't feel like waiting any more" Of course, every so often those guys cause a raid wipe because they locked out healers and such, and I'm kind enough to point out their hurry to save 60 secs just cost us 5 mins.
But to the point at hand. You would have to offer some major reward for asking people to run a dungeon that might last 1-3 hours. Hell, we barely see any people running Challenge mode dungeons. If you made a dungeon that took an hour to clear, you'd probably see people chain dropping out as soon as they zoned in.