Originally Posted by
Sakamae
I think there is confusion over the specific classifications that some people are using to distinguish abilities/spells. I am not involved in PvP, so I look for someone to respond and break it down, but my thought (and I think a lot of other folks) is that CC entails a lot of different things with varying categories:
Loss of Control
Silence
Snares (slows) and Roots
Spell Lock
To me, all of these things are classified as CC. Coming from a PvE perspective, anything that can stop a spell cast, be it stun, silence, counterspell, or w/e, I call it an interrupt. The OP is specifically referencing a PvE environment where they would like to be able to stop casting mobs or bosses. When people say things like it acts like an interrupt but isn't an interrupt, that's confusing to us non-PvP folks. Your specific distinctions don't really make sense in a PvE context. How can something interrupt a spell cast or be used to interrupt a spell cast, but not be an interrupt? Isn't that the definition of interrupt?