Originally Posted by
MerinPally
Why would it push us further away? That makes no sense. They make no change to anything else and make it so that when we dodge or parry we have a chance for a nice proc. Why would that reduce the value of dodge/parry? First it was just taking no damage, now it's that and gaining holy power. That's a buff not a nerf. As said before in this thread, Haste is still a LOT better and we're not going to start stacking dodge or parry any time soon, but what this change does do is make the gap smaller between Dodge/Parry and the stat above on the priority, which is Mastery.
On bosses, all attacks that we can't dodge are also unparryable - they have to be or Bears would be fucked over for those fights as soon as their dodge chance wasn't equal to everyone elses Parry+Dodge. Same goes for balancing other tanks against DK's.
I might be missing the completely obvious though so please point out if I am D: