I was just wanting to share some ideas they should add for hunters, post your opinions and thoughts!
Talent to increase damage with pet dismissed, causes your stampede to become an ability much like mage's mirror image, Master's Call becomes a small trinket with no duration and can only be casted on yourself. Could help people stir away from Beast Mastery in PvP.
Powershot Cooldown reduced... possibly 45 seconds or less?
Possibly bringing quivers back in the game and different ones with different effects? or possibly adding a arrow enhancement system much like Rogue's Poison. Short cast time to select from a variety of arrows which add effects to your attacks... could balance the fact our Widow's Effect GCD and Focus cost with no damage to just include it to an attack, one to reduce movement speed, those types of effects.
Enchants, Weapon Chains, and Scopes adding some type of visual effects on weapons. I plan on getting the Tyrannical weapon enchant soon and its a shame it won't be showing on my weapon because the effect is very cool looking. possibly causing the draw string to the bow to glow the color of the enchant, or to cause your arrow glow much like the arrows from Thor'idal's bow.
Removing Barrage for a shot thats a short cast time used to pop Paladin's bubble, shatter Mage's Ice Block, expose other Hunter's deterrence weakness and strike them... (may be a bit over powered, also has little to no effect in PvE)
Possibly buffing the effect on PvP gloves, 2 seconds off traps... come on now.
Most of these are PvP biased, sorry but thats my favorite aspect of the game