Hi,
our Monk has Trouble Kiting the Bats on Tortos 10 HC.
You can get a better understanding of our situation in this thread:
http://www.mmo-champion.com/threads/...eroic-Problems
I have created this thread here, because I hope to get better input from fellow monk tanks on this encounter.
Our Monk: http://eu.battle.net/wow/de/characte...sarae/advanced
What our Monk does:
- OX Statue in the middle / Boss-ish so he can AoE Taunt bats that head for the Blood DK (when he pulls too much healing aggro) or to taunt bats from healers
- Healers are positioned center-like, so the monk can get the adds from the center
- He throws Barrels on the healers (we have marked them with raidmarks) when the bats land
- He gets assisted by our hunter who misdirects him with barrage
- He kites the bats in a circle like rotation, along the walls of the cave. He tries to avoid the middle for turtles and shit. He constanly hurls barrels at them to dmg/slow them.
- He uses his roll stuff to get away from bats if they cross him / cut him off etc.
- He tries to keep up the crystall shell / get it asap when it falls off (not always possible right away)
- He used the "cone like stun" at first to stun bats, but that didnt turn out so good so he doesnt use stuns anymore
- He calls out for a shadowfury from our warlock if bats are about to fuck him / cut him off
But, it doesn't work out so good.
a) Our healers tend to die from bats at some point during every try / every 2nd try because of bat aggro. That shouldn't never ever happen. I just don't know how to fix that. He has a hunter who Mds him, but we have him MD pretty late (when the bats are about to land), because otherwise when the hunter mds too soon, he will eventually get fucked because the bats come from various directions and might cut him off etc. But playing it like this, it happens that the hunter doesnt reach the bats in time due to rockfall/turtles or that the md just happens too late and the bats get one hit off on the healers (and they usually intagib them).
b) He gets overwhelmed at some point. We opted to kill the bats now every 30%ish (60%, 30%) and clean them up so he can start at 0 again. It works out ok, but I dont know if thats really needed if he plays correctly?
c) He tend to die from turtles coming his way / cutting him off or adds just coming from different directions to him (like because blood dk pulls aggro, hunter mds too soon or whatever).
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We also tried to tank/aoe the Adds at first, but our Monk tends to get rapes pretty soon. Is that normal?
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I'm kinda lost at how to improve / change all that.
Is there any trick we might have missed?
Do you guys have any insight / tipps / maybe even great videos ?
Thanks alot in advance!
Greets
Riemu