Originally Posted by
asb
I don't know how you're actually trying to compare live mage damage to TFB warriors, but they're really not in the same league. Warriors with 3+ stacks could use a bunch of cooldowns (off the gcd) and literally global you. The mage burst you're showing here requires setup, is much more visible, and is so much easier to counter on top of actually doing nowhere near the same kind of burst.
I'm not sure if you're unfamiliar with how mages work in general or just bitter that your class was incorrectly nerfed and ruined yet again, but what's this guy is doing isn't surprising or exceptional. First, look at this guy's gear. I know he's fully geared and upgraded from last season, and probably has a good chunk of tyrannical gear too. He's fighting people clearly not even done with their honor sets. I wouldn't put it past this guy to gem pvp power either, making his damage that much more effective. Second, although I just skipped through the video I didn't notice any healers on the alliance side. Healers make a bigger difference against a mage than most other classes, most of all warriors. Where for you a healer restores the damage you do, a healer can actually stop a lot of a mage's damage from happening at all. Dispelling a deep freeze, frost bomb, or even a nova can hurt a lot, let alone what can be done through purging FoF, brainfreeze, veins, alter time, etc. Lastly, most of the players he's killing are just bad. Of those first four he took down, one DK used IBF. Neither used shell. The moonkin didn't barkskin. The warlock used nothing. Nobody trinketed anything or used any CC. For the rest of the game, this mage kites half the team, avoids damage, and actually uses defensive abilities while the other team doesn't use half their spellbooks. Of course he's going to slaughter them.
Mages have always been like this. They're simply designed in such a way that they're too effective against uncoordinated, undergeared, or incompetent players. In a coordinated team scenario (i.e. arena) when dispels, interrupts, and CC are used properly they're so much less effective that some seasons they're actually on the weak side while the general community keeps complaining about how OP they are. They could probably use a redesign on some mechanics to balance that out, but for now if you don't like it you're welcome to try a class in that situation.