Hi everyone.
The title might be misleading. I'm not here to rant. I enjoy raiding ToT, but i noticed some things that made me scratch my head.
The environment is nice and bosses are interesting, but still some of them do not feel right.
So i'm sharing with you the questions that came to my mind. Maybe i ignore some aspects that make the whole more reasonable, who knows?
I hope you will have the patience to read this.
I've seen a lot of valuable threads about lore being twisted and contradicted in patch 5.2, so i'll leave that part out.
1-Jin'rokh. Pretty cool guy, blue skinned because of thunder power. I remember him from Yojamba Isle mainly because he didn't speak like other trolls. I mean, a dire troll speaking is "rare", but he spoke of war without grammar errors, and that struck me. In ToT he's gone "I call da storm!" and "How you beat me?". Why is that? Does power make people dumb? If so, why didn't Deathwing spend his time repeatedly hitting a mountain with his forehead yelling "Eugh! Derp!"?
2-The Council of Elders. Cool fight as you get to battle troll leaders. Four powerful troll leaders... in a single fight. Why? Shouldn't they get more space for themselves only? Even Archavon had that. I mean, we knew Sul was going to make an appearance sooner or later. Malakk is a King. The high priestess.. we already dealt with her. I find Kazra'jin to be a damn cool looking troll. Shouldn't at least the first two i mentioned get a special place on their own? Why did they group all of them together?
3-Megaera. Unique boss fight. I cannot see how a single cloud serpent got to become a multi-headed regenerating animal that looks nothing like a cloud serpent. That's more of a tought by the way, as i don't think anyone here is a Mogu.
4-Primordius. I found him to be a cool character. You can feel his pain in his words. However, i can't see... why our mutated form during the encounter is a Saurok? Shouldn't we become some kind of flesh abominations, or do we share the same origin as Saurok?
"The Saurok are a race of lizard-men, created by the Mogu from the fauna of the Vale of Eternal Blossoms, choosing several particularly sturdy varieties of local reptiles." <--- from WoWpedia.
Let's say we are basically... fauna of the Vale of Eternal Blossoms. But we already dealt with mutations before. Why doesn't Un'sok (HoF) turns us to Saurok, and why doesn't Mutated ToT Blood turn us to Amber Monstrosities? Maybe it's because they're two different types of mutations, but if so, both don't make much sense to me.
5-Huge disappointment with Lei Shen. When i first turned into a spark to get to his place i was like "damn, here we go!". It was terrible to see that square floating over nothingness with four big faces in the immediate distance. I expected to see a proper throne (you know, THRONE of Thunder). If the whole raid is referred to as Throne of Thunder, shouldn't there be an actual throne, given Lei Shen is a king after all? Why is he in that minuscule space? It almost feels like they placed him there and said "Ok, boss, stay here and play with your lightning things while we keep our enemies at bay, okay? You're a good boy.".
It made me sad. Also given that once awakened, we instantly started destroying his minions and conquering his island before he had the time to actually pose a threat. And then we wreck him upon that sad thing. Throneless. It felt... miserable. Almost nothing of what we saw of him pointed to his supposed ancient power over the whole Pandaria.
6-Aren't Blizzard jokes getting out of hand? I believe they are. I mean, i don't mind Adele rolling in the deeps (try typing "Adele" on Wowhead!). That made me smile. But why, WHY does a boss like Durumu, an ancient being that knows only pain, say stuff like "See what i did there?" or " I'm keeping an eye on you."? It is nothing important, but it ruins my immersion. When i see such things, i stare blankly at them for some seconds, then try to focus on the fight to avoid seeing them again. Same goes for Dark Animus. Flee! It's released! You've doomed yourselves! ..."Activation Sequence: Successfully dividing by zero". "Activation Sequence: setting doom level to 15000 millidooms".
7-Aren't there too few trash mobs between bosses? Maybe that's the reason why bosses are so near each other, as there's nothing to fill the space between them. Primordius is supposed to be almost forgotten, yet he's right under the stairs leading to the Animus. Maybe it has to do with the fact Ra-den is right under Primordius, but still i cannot see why the Saurok is there.
8-Don't you think we spend too much time in sewers, depths, laboratories, bridges, arenas... while the actual palace begins with the second to last boss? Which adds to question five.
I might have forgot to add some questions, but i'll do it later, when i remember them. If you want, add your points of view and your questions, and help me shedding some light on those question marks!
Thanks.