You are just trolling at this point
---------- Post added 2013-05-09 at 01:43 PM ----------
This is because noone is bringing a defined strat. I could easily teach and lead a group through normal kills. I've done it before to guilds stuck in 10 man N HoF
... wait, you want an even EASIER raid dificulty than LFR?
Sure, just make it so you need to get 40 ppl and the moment you enter you automatically get 6 Epix per wing without doing anything. Easy enough for you?
Srsly, if you lack the brain capacity to handle 3+ abilities on the encounter, than raiding isn't for you. -_-
First, not sure how you define casuals (I consider myself casual and I am 12/12 normal), but LFR is designed for those who don't have time for organized raids or don't have the ability (for whatever reason) to deal with complex raid mechanics/standing in fire, etc.
Second, raid nerfs help less-skilled raiders overcome challenging content. It compensates for a raids' inability to plan/execute a successful strategy to beat a given raid bosses abilities/mechanics. Take Horridon as an example. It is an easy fight IF you set up an interrupt rotation. The rest is just avoiding puddles, killing the correct mobs first on a particular door and managing Horridon's charges. Without proper interrupts, you will have an extremely hard time killing this boss. All this easy mode/20% nerf does is allow you to over gear the raid mechanics.
There are very few gear check/dps check fights that might make an EZ Mode useful, the rest is just planning and practice.
Note: there are plenty of fights that I could't not do pre-nerf. I am not bashing on less-skilled raiders because on many fights I am one. I am just making an observation of why guilds can't down content and how EZ mode isn't a good/necessary solution.
TL;DR: LFR = EZ Mode. Nerfs let you overgear content and reduces the penalty from failing at challenging raid mechanics.
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I would like to see it but I doubt we ever will. I would like to keep heroic as it is now, normal as it is now, maybe some bosses it can be harder then introduce a new difficulty that is similar to LFR difficulty but something you can get a group of 10 friends together for example and do 10 man ToT and LFR difficulty and the loot can even be on par with LFR to. The reason I feel this way is because I know of plenty of guilds that are slow progressing and don't have the highest skilled team that struggle to get the first couple of bosses after months. They are good people but just not great raiders so an easier mode for them I think would be nice since normal ToT is so overtuned, on 10 man at least (imo), than a normal mode should be
A cliche but true answer:
LFR is easy mode.
Yes, "and people starve" as the saying goes.
If blizzard wants to make money with wow as they have been, yes there should be something for average players to do. If blizzard wants subs to continue to crater they should be carrying on as they are.
HC AND normal raiding will be the next thing to go, of course. It'll be all LFR, all the time. Bobby will demand it.
It will get more friendly when the next tier comes out and they put the debuff nerf on all of the mobs in the instance.
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No it's not needed, but the normal mode needs to be a bit easier.
I don't think the problem for many casuals is the difficulty. It's getting 10 people together at the same time to raid on a regular basis.
I think LFR is probably better suited to their needs.
Normal should be tuned for average players. Heroic should be tuned for "good" players. Blizzard has continued to make that mistake since Cata except Dragon Soul by making normal a bit too hard for average players. LFR should be tuned for non organized random groups. An organized average guild should be able to reasonably clear normal modes.
Last edited by Nobleshield; 2013-05-09 at 01:56 PM.
lfr is to raiding what training wheels are to cycling. you want something easier than that ?
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No. I don't see how that would do us any good in the long run.
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